**Mastery Loadouts**
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The new end date will be May 1st.
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Should a 6* dupe give more rewards?

With 6* champs becoming more and more relevant, more and more people are duplicating their 6* champs! For all other dupes they give shards for the next tier, however for 6*s, they are the highest. So when duplicating a 6*, should they give back a few 6* shards? Or be compensated in other means, like ISO and gold?

Should a 6* dupe give more rewards? 85 votes

Give back 1,000 6* shards
22%
MagrailothosMqc19Russj213BROSEFSTALINOsfan8Crimsontide1616HzoriFishman13579blurblotWoozieKOKCrabbitt88MiStaLovaKalantakSpeedro420FreeToPlay_21Xyresic_LemonTopdog23BriceMiester 19 votes
Give back double the ISO of a normal dupe
17%
GamerSiddhantKwatraRoOOtsjohara84MCoC_fanKillerRino19LordRaymond3Geaux7TivjyotEtjamaspigwenderBLACKMILKTEA_88H3t3rILoveYOUGiodood_1 15 votes
Give back a lot of gold!
5%
Lvernon15AhitlawRepto23Milan1405MawrCalleach 5 votes
A mixture of the three!
45%
DrZolaTimone147Riise81SecondSkrillerJadedNick_Caine_32Chovnerudhabaj1haunted_memoryKillgore19ThatGuyYouSaw235NiteAndDaeXxLoganTDCxXChris1212123Thi101Kobster84B_Dizzle_01iRetr0FhfjghhggggjfhfjgRockypantherx 39 votes
The rewards are fine, you got a friggin 6*
8%
Spity68DRTONeotwismTotalMonster109Thicco_ModeMasterChief1176Blue_Eyed_Thing 7 votes

Comments

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    1haunted_memory1haunted_memory Posts: 804 ★★★
    A mixture of the three!
    as someone who has dup Deadpool xforce 3 times, I can't help but be sad
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    GagarinmanGagarinman Posts: 11
    Not as much as a fixed backdraft intercept
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    XxLoganTDCxXXxLoganTDCxX Posts: 2,561 ★★★★
    A mixture of the three!
    7 star shards lol
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    GagarinmanGagarinman Posts: 11
    Yeah pal. Not as sad as you though
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    MagrailothosMagrailothos Posts: 5,364 ★★★★★
    Give back 1,000 6* shards
    I might have gone for 550 6* shards (double the amount for duping a 5* champ), or possibly an unspecified number of T5B, T5CC or T2A shards. But that's just quibbling over little details. I agree with the principle.
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    TripleBTripleB Posts: 246 ★★
    @Magrailothos I agree that there is many things that could be done, it just seems off that you dupe the highest star rating and actually get less than if you duped a 4*
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    OmegaSupremeOmegaSupreme Posts: 18
    ^Inb4 game designers come in telling us that 7s are inevitable.
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    GreekhitGreekhit Posts: 2,819 ★★★★★
    edited August 2019
    Duping a 5* should award 48xtier5 class iso instead of 24x and 275 6* shards as it is.
    A 5* max sig crystal should be added or a dupe at sig 200 should straightly award 550 6* shards instead of the 275 ripoff.
    Duping a 6* should award 72xtier5 class iso instead of 24x and at least 550 6* shards to outage the lack of higher shards. Duping a 6* at max sig 1100 6* shards.
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    ThatGuyYouSaw235ThatGuyYouSaw235 Posts: 3,145 ★★★★★
    A mixture of the three!
    Greekhit said:

    Duping a 5* should award 48xtier5 class iso instead of 24x and 275 6* shards as it is.
    A 5* max sig crystal should be added or a dupe at sig 200 should straightly award 550 6* shards instead of the 275 ripoff.
    Duping a 6* should award 72xtier5 class iso instead of 24x and at least 550 6* shards to outage the lack of higher shards. Duping a 6* at max sig 1100 6* shards.

    yes
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    K00shMaanK00shMaan Posts: 1,289 ★★★★
    I think it be kinda cool if they gave 5 or 10 of the 900 T5CC fragment crystals for the class of the champion you pulled. Would be a good way to start increasing the availability of the elusive rank 3 6*. I think their only concern is that they're saving that feat until act 6 completion.
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    Parodical_Sun1Parodical_Sun1 Posts: 143
    As this game progresses 4* champs will become less useful with the creation of 5* and 6* champs maxed and awaken. The power differential is a huge gap between champions even with awaken and signature dupes, before the creation of 5* and 6* champs, old school players solely had to 4* champs to content with other players with 4*. Now with the creation of 5 *and 6*champs the game loss its player vs player competitiveness and have one sided that balance unless someone is a starter pay per player to progress instead of a free to player.
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