**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
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Bio -
Korvus Rook’Shir is a member of the alien Shi’ar race, and a direct descendant of a Phoenix Force Host who had wielded the universal power through a giant blade, called the Blade of the Phoenix, and with it had devastated much of the vast Shi’ar Empire. Eventually this Phoenix Force Host was defeated at the hands of the Shi’ar Imperial Guard, and the Blade of the Phoenix was severely de-powered. Although only a fragment of the Phoenix’s power remained in the Blade, both the destruction it had caused to the Shi’ar Empire and the power it still possessed were so great that the mad Emperor D’Ken ordered every relative and descendant of the Phoenix Host eliminated so the Blade could never be lifted again, as it would only move when grasped by a blood relative of the original Phoenix Host.
Korvus Rook’Shir survived the massacre of his entire bloodline only to live out his adolescence as a slave to the Shi’ar Vice-Chancellor K'tor, who only sought to keep Korvus alive to be used later as a weapon for his own personal gain.
When the X-Men entered Shi’ar space with the intent of stopping Vulcan on his quest for vengeance against the mad Emperor D’Ken, K’tor released Korvus and gave him the Blade of the Phoenix to put an end to the Mutant threat. After nearly defeating the X-Men, the residual Phoenix Force in the Blade allowed Korvus and Marvel Girl to have a meeting of the minds, and Korvus was convinced to aid the X-Men in opposing Vulcan and the Shi’ar Empire.
After D’Ken was deposed, Korvus joined the Starjammers and vowed to used the Blade of the Phoenix, which had once caused so much destruction, to protect the weak and innocent.
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Class -
Cosmic
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Tags -
#Hero, #Shi’ar, #Starjammers, #Metal, #Offensive:Burst, #Size:L
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Signature Ability - “Descendent of the Phoenix” -
Whenever Korvus Rook’Shir would gain a Phoenix Fragment Charge, he has a 30-80% chance, based on Signature Level, to Purify and Convert all Active Debuffs into additional Phoenix Fragment Charges.
This Ability is Passive and is Immune to Ability Accuracy Modification.
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Abilities, Attacks & Animations -
Unique Ability - “Phoenix Fragment Charges” -
Whenever Korvus Rook’Shir loses 10% of his Maximum Health, he gains 1 Phoenix Fragment Charge.
A Phoenix Fragment Charge is a Passive Buff which carries no effect until consumed.
Korvus Rook’Shir can hold no more than 10 Fragment Charges at any given time. If he were to acquire a Phoenix Fragment Charge beyond this limit, the Phoenix Force residing in his sword instantly Regenerates 2% of Korvus Rook’Shir’s Missing Heath Meter.
Basic Attacks & Animations -
Basic Attacks -
Copies the animations of Guillotine’s Basic Attacks.
Heavy Attacks -
Similar animation to Red Skull’s Heavy Attack.
Korvus raises the Blade of the Phoenix above his head and points it down towards the ground. Korvus maintains this position while Heavy Attack Charging.
When Korvus releases his Heavy Attack, he plunges the Blade of the Phoenix into the ground, resulting in a localized explosion of cosmic fire that knocks opponents to the ground.
Successfully landing this Attack converts 1 Phoenix Fragment Charge into an Active Fury Buff, which raises Korvus Rook’Shir’s Attack by 10% for 5 seconds.
Blocking -
Korvus Rook’Shir uses his massive sword to deflect his opponent’s attacks.
The sheer size of the Blade of the Phoenix as well as its cosmic nature grants Korvus a 65% chance to Perfect Block all Energy Attacks.
Well-timed blocks have a 75% chance to inflict an Incinerate Debuff on the opponent, dealing 10% of Korvus Rook’Shir’s Attack as Direct Energy Damage over 4 seconds.
Special 1 - “Big Honkin’ Sword” -
Korvus Rook’Shir kicks his opponent back to creating a little distance between them. With the Blade of the Phoenix positioned behind him following the kick, Korvus Rook’Shir rushes at his opponent, dragging the Blade of the Phoenix along the ground behind him in a trail of cosmic fire. When he reaches his opponent, he knocks them off their feet with a massive upwards slash that destroys his opponent’s Armor.
This Attack has a 100% chance to inflict an Armor Break Debuff on the opponent, reducing their Armor Rating by 50% for 8 seconds.
Activating this Attack grants Korvus Rook’Shir 1 additional Phoenix Fragment Charge.
Special 2 - “Ashes of the Phoenix” -
Korvus Rook’Shir twirls the Blade of the Phoenix around himself in a vortex of cosmic fire.
Similar animation to Magik’s Special 2 Attack.
This Attack consumes up to 3 Phoenix Fragment Charges upon activation, based on how many Charges are available.
For each Phoenix Fragment Charge that was consumed, 1 Incinerate Debuff is placed on the opponent. Each Incinerate Debuff deals 45% of Korvus Rook’Shir’s Attack as Direct Energy Damage over 4 seconds.
If Korvus Rook’Shir’s opponent is Immune to Incinerate, and Phoenix Fragment Charges were consumed upon this Attack’s activation, then every hit from this Attack is Guaranteed to be Critical.
Special 3 - “Last of a Bloodline” -
Korvus raises the Blade of the Phoenix high in the air, allowing the Phoenix Force within to be released. Korvus’s opponent stops, blinded by the light of the Phoenix’s emergence. As his opponent shields their eyes, Korvus points the Blade of the Phoenix directly at them and unleashes the Phoenix Force in a directed blaze of cosmic blue fire.
This Attack consumes all Phoenix Fragment Charges and Ignites the Blade of the Phoenix for 8 seconds.
While the Blade of the Phoenix is Ignited, all Attacks deal an additional 15% of Damage Dealt as a Burst of Direct Energy Damage. This effect stacks up for each Fragment Charge that was consumed by his Special 3 Attack.
While the Blade of the Phoenix is Ignited, Korvus cannot gain Phoenix Fragment Charges.
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Synergies -
“Avatars of the Phoenix” - (Phoenix & Korvus Rook’Shir)
Phoenix -
Whenever Jean Grey’s opponent is suffering from an Incinerate Debuff, the Phoenix also inflicts a Passive Power Leak Effect on them, draining 1% of their Maximum Power Meter every second.
This Effect does not stack with multiple Incinerate Debuffs.
Korvus Rook’Shir -
The duration and potency of any Incinerate Debuff inflicted on Korvus is reduced by 80%.
Additionally, the duration of any Inverse Controls Debuff inflicted on Korvus is reduced by 50%.
“Name Game” - (Corvus Glaive & Korvus Rook’Shir)
Corvus Glaive -
New Mission from Thanos : Take a Throne.
Corvus must defeat 1 Champion of Royal Lineage to satisfy Thanos and complete this Mission.
Completing this Mission grants Corvus 10 additional Glaive Charges and a Persistent Cruelty Charge.
Acceptable targets include Black Bolt, Medusa, King Groot, Namor, Black Panther [Classic], Black Panther [Civil War], Storm, Killmonger, Morningstar, Angela, Loki, Hela, Thor [Classic], Thor [Ragnarok], and Dr. Doom (added him since he’s confirmed)!
Korvus Rook’Shir -
Korvus Rook’Shir’s Heavy Attacks and Special 1 Attacks are guaranteed to be Critical.
“Enchanted Blades” - (Heimdall & Magik & Guillotine & Korvus Rook’Shir)
Heimdall -
When fighting Hidden/Ambush opponents, Heimdall inflicts them with a Permanent Passive Weakness reducing his opponent’s Attack by 20% for the duration of the fight.
Magik -
Magik’s sword, which is crafted from her own soul, weakens the defenses of #Villain opponents.
Activating Magik’s Special 1 or Special 2 Attacks Passively Reduces the Block Proficiency of #Villain Champions by 75% for 4 seconds.
Guillotine -
If Guillotine is facing an opponent with an Immunity to Bleed, her sword, La Fleur du Mal, becomes enraged at the lack of blood spilt, and grants Guillotine a Permanent Active Fury Buff at the start of the fight and after every 10 seconds. These Fury Buffs each raise Guillotine’s Attack by 10% and can stack up to a maximum of 10.
If Guillotine is knocked down, all Fury Buffs are lost and the timer resets.
Korvus Rook’Shir -
All of Korvus Rook’Shir’s successfully landed Basic Attacks gain a 10% chance to refresh the timers of any Active Debuffs present on his opponent.
“Teammates” - (Havok & Korvus Rook’Shir)
All Champions -
Increases the Perfect Block Rating of all the Summoner’s champions by 10%.
Swarm (Spider-Man villian)
Poison immunity:
Chen's exposure to excessive amounts of radiation grants him full immunity to the poisons of the battlerealm.
Radiation touch (passive):
Every 5 hits on the combo meter, Chen applies a Radiation touch passive on the opponent, for every poison debuff on the opponent, the Radiation touch reduces ability accuracy by 20%. Max stacks - 3
Basic attacks:
A basic attacks have a 25% chance to apply a poison debuff on the opponent, which last for 8 seconds, this chance is increased by 10% if Radiation touch is active on the opponent.
Radiation Poison (passive):
When the opponent has 6 poison debuffs active, they are consumed and replaced with a Radiation Poison passive, which lasts indefinitely and deals 50% of Radiation Man's attack as true damage. Max Stacks - 10.
Heavy Attacks:
Heavy attacks consume one Radiation touch passive and deal 5% of Radiation Man's attack as energy damage.
When attacked:
Chen releases Electromagnetic radiotion which disable machinery, causing #Metal champions to suffer -50% attack.
Special Attack 1:
Applies 3 Poison Debuffs, dealing 5% of Radioactive Man's attack each.
Special Attack 3:
Refreshes all Poison Debuffs on the opponent and gives Chen a Precision buff, increasing his crit rate by 1125.
Signature Ability:
Hypnotic Light:
When Chen is near his opponent, every 3 seconds, he applies a Weakness debuff on the opponent, reducing their crit rating by <5%>.
https://docs.google.com/document/d/16Rp7yDe-iD-Zd29PodWcLExoplRzzDIoDgzGgR53ORQ/edit?usp=sharing
Hobgoblin
captain america (mjolnir worthy)
iron man (endgame w/ gauntlet)
peggy carter
sharon carter
updated versions of falcon, winter soldier
like to see shuri
m'baku
and thanos (endgame) as he is a different depiction in the movie compared to other versions of himself
Class: Skill
Signature Ability: Deadly Aim
Bullseye gains Missions based on fights he completes.
Mission 1: Take Down a Hero Champion
Bullseye MUST K.O using his Special 1 to gain a Mission Charge
Mission 2: Take Down a Science Champion
Bullseye MUST K.O a Science Champion using his Heavy Attack to gain the Mission Charge.
Mission 3: Take Down the Final Quest Boss using his Deadly Aim Ability.
When 2 Missions are completed, Bullseye will gain access to his Deadly Aim Ability which increases the Damage and Critical Rate by 135%. Once the Third Mission has been completed, Deadly Aim will go into cooldown for 10 Seconds and will also grant the Third Charge.
Once the final Charge has been gained, All Attacks from the Opponent on the next Fight have a 80% chance to Miss
Preferably Deadpool 2 version