A different take on the Cull nerf
Legendary_Poey
Member Posts: 209 ★
Instead of trying to stop the nerf, (Kabam will go through with this) how about we as a community try to come up with a good solution. For example cap Cull's armor break stacks at 5 or reduce the potency of them by 15%.
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I would guess that the primary place the devs would look is his persistent charges and his charge-dependent favor buffs. It would be tricky to cap those lower because the favor buffs vary with the number of buffs, but an interesting option would be to add a way for Cull to lose persistent charges if he isn't played well, so you can't just potion your way to permanent offensive buffs. That might reduce his overall performance in the game while still allowing skillful players to gain most of his current maximum performance.
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