Questions for Civil Warrior pros
Denslo500
Member Posts: 905 ★★★
(If you do not like Civil Warrior or "just know he sucks", please do not respond to this posting.)
1) how helpful is his OAA in actual fights?
2) how viable is he in Act 5?
I want to rank him (fun to play), but resources are limited.
He works well in Act 4 type content.
I know his damage output is less than stellar.
I have more problems with energy control, unstoppable, unblockable, block damage, and various nodes.
He seems like an answer to my problems.
Thank you for your responses.
1) how helpful is his OAA in actual fights?
2) how viable is he in Act 5?
I want to rank him (fun to play), but resources are limited.
He works well in Act 4 type content.
I know his damage output is less than stellar.
I have more problems with energy control, unstoppable, unblockable, block damage, and various nodes.
He seems like an answer to my problems.
Thank you for your responses.
0
Comments
1. There are moments where you really do need big damage for champs to be viable. The first quest of the first chapter is a great example: he'd probably have trouble handling flare. I don't remember if he has a heal block mechanic or not, but if he doesn't he won't be able to handle anyone who regenerates a lot. I imagine buffet could be a problem for him as well.
2. You said it above, but his power control really is pretty nice. I think he'll come in handy all over the place for that, especially for a few of the bosses.
3. I imagine that he would do well against masochism as long as you avoid parrying, because his block proficiency will help bait heavies easily. You'd have to be playing pretty well though
If you enjoy playing him, go for the rank up! There are probably all sorts of things that I didn't think of that he would be good for, and I don't know where you are in act five right now. I love seeing people who rank up champs that they love regardless of whether or not other people think that that champion is good.
Anyway, that's my two cents.
Having said that, he's defensively solid, so suits a player who parries a lot; and needs to be thought of as a Power Control champion. With that perspective, his damage isn't too bad, and it's superior to slightly better Power Controllers like Vision* and Dormammu. Clearly it's nothing to write home about, though.
He's got a very reliable Heal Block (@Xyresic_Lemon) which makes him a great counter to champs like Sinister; as well as Awakened Magik, Wolverine, etc. His armour and Power drain also makes him a very good counter for Havok.
*In Act 5.1 to 5.2 there are quests like Power Shield and Life Transfer where he'll out-perform champs like Vision; as his Special Attacks will get their damage boosted, whereas Vision's won't work at all with those nodes (as his SP1 and SP2 do zero damage, and the Power Burn doesn't interact with the nodes).
CW's Offensive Ability Accuracy reduction is potentially handy, but you need to be lucky, and to spam SP1 to build up 4-5 long-lasting armours before you'll really notice it. Still, once you do, you can avoid damage like Degeneration and 'unavoidable' effects like Sinister's concussion and DoT transfer.
I wouldnt take him to act 5. There are better options, he is just not that reliable
Shame really, as I love his animations.
I have him as a 5*.
If I ever get an excess of resources, I will rank him.
Just had to take him down on an Explosive Personality node in the UC EQ. Could Ghost Rider get a single judgement off? No. Could I nullify or Fate Seal them? No.
Obviously, I could have stopped hitting into his block, but muscle memory is a tricky thing to overcome, sometimes...