For me it was very easy, but thanks for the dupe on Rhino smh. There should have been a 5* for one of the 6 champions in the boss rush.
This is a fair challenge. End game players will not have trouble and mid tier can compete. Other than the Domino none of the contributors hurt the community here. The rewards are low but that is standard for this game. Nothing worth complaining about ... other than the Domino. The Domino is going to give some players a real problem if the do not have a Void.
I hope some of the players here would stop complaining about the rewards. It's just a very short quest but it rewards a full 5*. I'm an F2P but I also understand those spenders why they have their demands/complaints/concerns/requests, and I'm thankful to you guys because your contributions enable Kabam to continually improve this game. But let's also learn to appreciate what Kabam is giving us because if it wasn't for them, we wouldn't have the chance to experience one of the best (if not) Marvel game ever created.
Unfortunately this was way too easy and only took all of 5 minutes to complete. For 10k shards it was certainly worth doing, but for all the hype it received I was hoping for something more challenging and with a higher reward payout. Good event for people with less developed accounts though. Perhaps we could see 2 tiers of difficulty next time. If the devs grant this request, I already have the boss fight for tier 2. I'll try to write up my Boss Rush thoughts later today, but here's a preview: the devs said I was being too mean. The intent of this Boss Rush, if I'm paraphrasing correctly, is that it was intended for moderately skilled players with moderately advanced rosters to find it very, but not overwhelmingly challenging. It was not intended to test the strongest players with the strongest rosters, and in fact some of the fights were reduced somewhat from their original design.
Unfortunately this was way too easy and only took all of 5 minutes to complete. For 10k shards it was certainly worth doing, but for all the hype it received I was hoping for something more challenging and with a higher reward payout. Good event for people with less developed accounts though. Perhaps we could see 2 tiers of difficulty next time.
Unfortunately this was way too easy and only took all of 5 minutes to complete. For 10k shards it was certainly worth doing, but for all the hype it received I was hoping for something more challenging and with a higher reward payout. Good event for people with less developed accounts though. Perhaps we could see 2 tiers of difficulty next time. If the devs grant this request, I already have the boss fight for tier 2. I'll try to write up my Boss Rush thoughts later today, but here's a preview: the devs said I was being too mean. The intent of this Boss Rush, if I'm paraphrasing correctly, is that it was intended for moderately skilled players with moderately advanced rosters to find it very, but not overwhelmingly challenging. It was not intended to test the strongest players with the strongest rosters, and in fact some of the fights were reduced somewhat from their original design. @DNA3000 would love to test out your design. I tried to be fair in my review - I found it too easy for me personally, but did state I think it would be good for less developed accounts, which seems where it was designed. And again, the rewards for the challenge were appropriate, I just had my hopes up for something juicy with all the hype this got It wasn't a bad event, I just wasn't the target demographic
loved the design and rewards were great for the amount of time you invest.My only criticism is the titles are cool if you want to fanboy out I guess but a generic one would have been nice as well. Nothing against any of the boss rush designers but I don't necessarily want to put another summoners name in my title. I do like "The Man" though as that seems the most generic out of all of them
Just as an FYI, Kabam chose the titles and while the creators had some input into them, the format of the titles was fixed: The SomethingSomething Whatever. I couldn't think of a better one that was relevant and fit the format, so I decided to approve the title that was suggested by Kabam.Personally, I think "The Diggedy Dork" is the best one. And I am well aware of the irony of my title being "The Invisible" anything.
I didnt like titles...all of them were somehow „your soul is mine“ or „you ar my fanboy now“ titles and took the man
This is nearly impossible for so many people.
This is nearly impossible for so many people. If I had to rank the fights in terms of approximate difficulty, I'd probably rank them as follows: King Groot, Taskmaster, Invisible Woman, Symbiote Supreme, Quake, Domino. Of course, depending on your roster and the counters you have and the different skills you have fighting different champs the order will be different for different people. At the low end I would expect any reasonably experienced player with any reasonable 4* roster to be able to get past King Groot. I think Taskmaster would be trickier, but being the last fight on the map you can plow through him without worrying about saving anything: you can just throw your whole (surviving) team at him. I think half the difficulty of Invisible Woman is her relative novelty, and the fact that fight has a lot of moving parts, but there are counters that can cut through her like butter. I would expect any better than average player with a moderate 5* roster to get past her. I think SS requires the right counters or a lot of revives, but I still expect most better than average players with a moderate to well developed 5* roster to get past him. I think Quake and Domino both require either just the right counter or very well developed skills to get past.Assuming you're not going to just spend past the content, I think to get past everything would require either an extremely skilled player with a decent 4* roster, or an above average skilled player with a very well developed 5* roster including good counters and rank 4+ champs, or something in between. If that's not you, I think the challenge may be beyond your progress level. It is a Boss Rush, and it is not intended to be doable by everyone easily. If I had to pick some piece of content that roughly approximates its difficulty, it would probably be something like Variant 3, maybe. I think it's somewhat harder than the target Kabam was aiming for in my opinion. But even the target Kabam was aiming for would have been higher than many players could achieve. That's intentional for a challenge event like this.
How in the world do I beat domino
I agree with this. I'm an end game player and was able to do this, but no chance someone with a strong roster can do this. Not fair to the other 80% of the community that can't participate.
This is nearly impossible for so many people. If I had to rank the fights in terms of approximate difficulty, I'd probably rank them as follows: King Groot, Taskmaster, Invisible Woman, Symbiote Supreme, Quake, Domino. Of course, depending on your roster and the counters you have and the different skills you have fighting different champs the order will be different for different people. At the low end I would expect any reasonably experienced player with any reasonable 4* roster to be able to get past King Groot. I think Taskmaster would be trickier, but being the last fight on the map you can plow through him without worrying about saving anything: you can just throw your whole (surviving) team at him. I think half the difficulty of Invisible Woman is her relative novelty, and the fact that fight has a lot of moving parts, but there are counters that can cut through her like butter. I would expect any better than average player with a moderate 5* roster to get past her. I think SS requires the right counters or a lot of revives, but I still expect most better than average players with a moderate to well developed 5* roster to get past him. I think Quake and Domino both require either just the right counter or very well developed skills to get past.Assuming you're not going to just spend past the content, I think to get past everything would require either an extremely skilled player with a decent 4* roster, or an above average skilled player with a very well developed 5* roster including good counters and rank 4+ champs, or something in between. If that's not you, I think the challenge may be beyond your progress level. It is a Boss Rush, and it is not intended to be doable by everyone easily. If I had to pick some piece of content that roughly approximates its difficulty, it would probably be something like Variant 3, maybe. I think it's somewhat harder than the target Kabam was aiming for in my opinion. But even the target Kabam was aiming for would have been higher than many players could achieve. That's intentional for a challenge event like this. Why make a challenge only intended for people with huge accounts, should have at least had difficulties like master. This excludes so many people as I said. I agree with this. I'm an end game player and was able to do this, but no chance someone with a strong roster can do this. Not fair to the other 80% of the community that can't participate.
This is nearly impossible for so many people. If I had to rank the fights in terms of approximate difficulty, I'd probably rank them as follows: King Groot, Taskmaster, Invisible Woman, Symbiote Supreme, Quake, Domino. Of course, depending on your roster and the counters you have and the different skills you have fighting different champs the order will be different for different people. At the low end I would expect any reasonably experienced player with any reasonable 4* roster to be able to get past King Groot. I think Taskmaster would be trickier, but being the last fight on the map you can plow through him without worrying about saving anything: you can just throw your whole (surviving) team at him. I think half the difficulty of Invisible Woman is her relative novelty, and the fact that fight has a lot of moving parts, but there are counters that can cut through her like butter. I would expect any better than average player with a moderate 5* roster to get past her. I think SS requires the right counters or a lot of revives, but I still expect most better than average players with a moderate to well developed 5* roster to get past him. I think Quake and Domino both require either just the right counter or very well developed skills to get past.Assuming you're not going to just spend past the content, I think to get past everything would require either an extremely skilled player with a decent 4* roster, or an above average skilled player with a very well developed 5* roster including good counters and rank 4+ champs, or something in between. If that's not you, I think the challenge may be beyond your progress level. It is a Boss Rush, and it is not intended to be doable by everyone easily. If I had to pick some piece of content that roughly approximates its difficulty, it would probably be something like Variant 3, maybe. I think it's somewhat harder than the target Kabam was aiming for in my opinion. But even the target Kabam was aiming for would have been higher than many players could achieve. That's intentional for a challenge event like this. Why make a challenge only intended for people with huge accounts, should have at least had difficulties like master. This excludes so many people as I said.
@Kabam Miike invisible woman is bugged she gains bars of power while you are stuck at 1 bar constantlyCan you guys not even release 6 fights without any bugs?Not trying to offend, just would like to know your capabilities for future expectations. I just tested the fight a couple times and there does seem to be an odd interaction between cornered and power struggle that sometimes causes the player to not gain power. I'm not sure what's causing it as I didn't see this happen when I first tested the fight. Unfortunately I could only test the fight a few times, as I had to plow past Domino and Quake to get to it in the first place. Those two fights were "somewhat harder" during the test. It isn't that the player is stuck at one bar: sometimes they get no power and sometimes they jump to two bars when cornered shoots past two bars of power (on the target side) quickly. At least that's what I saw when I tried the fight a few times. Perhaps this isn't happening to all players when they do the fight.@Kabam Miike was Cornered 300% in the test? I thought it was the 200% version, but I forgot to snap a picture of the buff. It might need to be dialed back if it isn't working properly. *Some* power gain has a similar effect as Quake's spite. 300% and bugged player power would make the fight much harder than intended.
@Kabam Miike invisible woman is bugged she gains bars of power while you are stuck at 1 bar constantlyCan you guys not even release 6 fights without any bugs?Not trying to offend, just would like to know your capabilities for future expectations.