**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Guillotine 2099's Damage Not Scaling With Suicides
simula67
Posts: 49 ★
Guillotine 2099's combo-based energy damage is not scaling consistently with different types of increases to her base attack.
Her ability text says that the energy damage on every combo hit at and above 100 starts at 51, and specifically states "scaling with base attack":
With a normal mastery loadout, suicides off, I saw the correct damage (51) at combo 100:
I then turned on suicides, which provide a 67.2% increase to base attack. I expected to see the energy damage
start at 85, not 51. I was surprised to see that the damage is still starting at 51:
A bit confused, I turned suicides off and then raised her base attack by 18% by adding Ant-Man and two Yellowjackets to the team. This time her energy damage did properly scale, starting at 61 at combo 100:
It appears that G99 is broken when it comes to the attack increase offered by suicide masteries. This doesn't seem like it's intended. In her champion spotlight, these masteries are specifically called out as recommended for her:
There is no appreciable difference to her damage with suicides on than when they are off, because she does not naturally crit. In my testing, the number of hits to kill Labyrinth Star-Lord are barely different:
Without Suicides: 430 hits
With Suicides: 417 hits
Can we get some confirmation on why her damage is scaling inconsistently between different types of increases to her base attack?
TL:DR
https://www.youtube.com/watch?v=SoE99PrjFjk
Her ability text says that the energy damage on every combo hit at and above 100 starts at 51, and specifically states "scaling with base attack":
With a normal mastery loadout, suicides off, I saw the correct damage (51) at combo 100:
I then turned on suicides, which provide a 67.2% increase to base attack. I expected to see the energy damage
start at 85, not 51. I was surprised to see that the damage is still starting at 51:
A bit confused, I turned suicides off and then raised her base attack by 18% by adding Ant-Man and two Yellowjackets to the team. This time her energy damage did properly scale, starting at 61 at combo 100:
It appears that G99 is broken when it comes to the attack increase offered by suicide masteries. This doesn't seem like it's intended. In her champion spotlight, these masteries are specifically called out as recommended for her:
There is no appreciable difference to her damage with suicides on than when they are off, because she does not naturally crit. In my testing, the number of hits to kill Labyrinth Star-Lord are barely different:
Without Suicides: 430 hits
With Suicides: 417 hits
Can we get some confirmation on why her damage is scaling inconsistently between different types of increases to her base attack?
TL:DR
https://www.youtube.com/watch?v=SoE99PrjFjk
0
Comments
Some old synergies, because of their age, do alter base attack. That said, the team would like to update these synergies in the future to be consistent how newer abilities work. This would mean they wouldn't count as altering base attack but, if that happens, the synergies would likely be adjusted to make sure that the synergies are still useful, which could entail a bump to their potency.
This was the first thing that popped into my mind. If they change these synergies to not affect base attack, most 5* R4 champs will not be able to see the full timer in Labyrinth of Legends.
In other words, a person currently is able to take a 5* R4 Starlord into Labyrinth and get a full 6 minutes to fight before the second enrage timer expires if they are able to use enough attack-boosting synergies like Ant-Man/Yellowjacket.
If I'm understanding correctly, the update proposed here would mean that no matter which synergies you put on Starlord, you'd only get a full 6 minutes in Labyrinth if you took him to rank 5. A rank 4 Starlord would only get about 3 minutes to fight in Labyrinth.
My normal advice is 'wait to see what happens'. Definitely express your concerns; I think that's awesome. Just make absolutely sure you're not crying wolf, cause that's where it starts to get problematic.