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Alliance War ending issues [Merged Thread; Title edited for clarity]
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We've sent a message in-game. This is not an ideal situation, but we're going to call this War a wash. No, we are not ending the season, but the fairest way to handle this is to not count this war at all. If your Alliance was affected by the issue, you don't have to worry. If your Alliance matched, as the message said, it will not count.
New OBJECTIVES came out last Monday, one Weekly Objective was “AW FIGHTING”, win fights in an AW.
For those in casual ally's running short of 3 BG Wars, nobody knew on Sunday Defense that new Objective would start on Monday needing them to participate in War Fights.
Tues/Wed there is no AW Attack (per design).
Wed/Thurs there was a war, but people knew there would also be 1 more war they could do (Fri/Sat) and so some skipped Wed/Thur War.
NOW, WE HAVE A BUG Fri/Sat War which may result in cancellation of this day’s War ??? (or potentially longer ??)
And no other war will be in time to get WAR FIGHTS OBJECTIVE.
*** So if people skipped just one War (Wed/Thurs) after Objective was announced, they may have forfeited the ENTIRE WEEK LONG OBJECTIVE for AW Fighting.
Kabam, as part of WAR Resolution, can this OBJECTIVE be included when determining any potential compensation or adjustment for tonight's War Mixup ??
But what about people who needed this war for Objective, and whose War was one of those cut short due to problem ?
It is fine if the war counts for participation, that's the reasonable move to make. But if it doesn't score points within the season, you have to let those alliances off the hook to not fight at maximum effort. Otherwise, in effect all the alliances not affected by the bug will have a significant disadvantage: they will have to spend to not lose, but that victory won't count towards the season points.
In my opinion the devs need to reverse this decision quickly, and notify the players of it before attack phase starts. Once attack phase starts and alliances start to spend on that war, you're going to have problems difficult to reverse.
Edit: it goes without saying that all ratings changes affecting alliances that were hit by the bug should also be reversed.