**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Mysterio bug on Gimme Node
MostWanted
Posts: 351 ★★
Mysterio should deal 400% of the recovered health, but it didn't deal any damage against that rhino on act 6.4.1.
i launched sp1 and I lost 60% health during that Reflection phase.Recovering all that damage lost didn't deal any damage to the enemy. Is it intended? Why should magik work and mysterio shouldn't?
i launched sp1 and I lost 60% health during that Reflection phase.Recovering all that damage lost didn't deal any damage to the enemy. Is it intended? Why should magik work and mysterio shouldn't?
2
Comments
Whenever the Attacker Regenerates health, the Defender is dealt direct damage equal to 400% of the Health gained, but the Defender takes 75% less damage from all other sources and is immune to Damage Over Time effects.
Using Blade, i could easily deal the damage, thanks to his regeneration while holding block. Using Mysterio, I couldn't deal any sort of damage, despite my regeneration of over 50% health.
Gimme
Power gain +200%
Stung once, Twice Shy -1
https://streamable.com/hnbfxv
Here is the fight issue
In this case, I think you're right and I think @Championcritic may be correct. This should certainly get a look from the game team.
I will work to make a video, but for now I got 3 screenshots
Gimme node provides the defender complete immunity to DoT effects. Maybe the damage reflected by Mysterio acts like a DoT.
...but... Even if the opponent was immune to that DoT (ant there is not a "time" since the damage is instantly dealt), the opponent should take damage from the regeneration. Infact in this fight, Rhino doesn't take damage from Regeneration and doesn't take damage from Reflected Damage.
So, now the crucial question. Even if the Direct Damage is instant should it look like a Damage over time?