mikeiam wrote: » You should include the opportunity to summoners to trade items with other users with the same value, for example trade an awakenig gem 5* class for another.
eXtripa69 wrote: » I played for what I have. It's all about luck. It doesn't matter if you have luck or not, a trade system would kill the game
Dave_the_destroyer wrote: » From another thread on this, yet more reasons why this wouldnt work: The problem the community has with trading is that it unnecessarily removes value from one of the biggest parts of the game which is collecting champions. The exploitation most of the community is worried about is people trading specific champions around an alliance or with friends like if one person has a 5* 4/55 starlord that starlord could be passed around an entire alliance being used by all members to complete LOL. If there is a really tricky power gain champ in a monthly quest a 5* psylocke or voodoo would be traded back and forth. Even if there was a limit to trading per month there comes the problem of people running 2 accounts gaining an unfair advantage, people selling champions to someone else, they don't allow selling accounts so why would they add a mechanic that would lead to people selling champions and there would still be possibilities of exploitation. No matter how well your idea may seem at its base the concept is flawed so I don't think anyone will really come up with a sell trade ideas that don't also come with a plethora of problems. At the end of the day trading champs will cause kabam to lose money and it isn't an important addition to the game so they will never add it.
Rap wrote: » It really is too funny...the serious players. With all the grinding done at all levels I would say we are all "serious" players. But I don't define myself by my virtual achievements and victories. Some of you take it so serious that you are one of the reasons it isn't fun for many of the rest of us...
CosmicZen wrote: » This would be against the core principal of RNG and luck. However this could be something similar to what D2 developed and be useful. However they tried to exploit it in D3 with a marketplace which inevitably sucked the fun out of the game. Id say no based on the number of tickets complaining about trade issues alone.