Adjusted Battlegrounds Beta Schedule - Early Preview #2: April 20-27
MCOC Team
Administrator, Admin [en] Administrator › Posts: 612
Greetings Summoners!
Due to the issues that many of you encountered during our initial early preview of Battlegrounds, we will be adjusting our planned Battlegrounds Beta schedule.
While we expected there to be some issues that needed to be fixed in our initial Beta Test, the experience did not meet the goals we had initially set, with many Summoners unable to match for long periods of time, or encountering crashes during their matches.
We have taken the time since the last test to address as many of these issues as possible and to be safe, would like to run another test before committing an entire month to Battlegrounds, and tying in greater rewards.
We had initially planned for April to include a 30 Day Beta test, but will be pushing this back to May. We will be running another stress test with these fixes and improvements from April 18th-25th, available to all players Uncollected and Above.
Here is everything you need to know about what’s changed in this Test:
Thank you for your patience and understanding,
Due to the issues that many of you encountered during our initial early preview of Battlegrounds, we will be adjusting our planned Battlegrounds Beta schedule.
While we expected there to be some issues that needed to be fixed in our initial Beta Test, the experience did not meet the goals we had initially set, with many Summoners unable to match for long periods of time, or encountering crashes during their matches.
We have taken the time since the last test to address as many of these issues as possible and to be safe, would like to run another test before committing an entire month to Battlegrounds, and tying in greater rewards.
We had initially planned for April to include a 30 Day Beta test, but will be pushing this back to May. We will be running another stress test with these fixes and improvements from April 18th-25th, available to all players Uncollected and Above.
Here is everything you need to know about what’s changed in this Test:
Changelog
- Reset all Summoners Battlegrounds Rating Points to 1500
- Adjusted Champion Charges from 99 to 3 - Previously there was an issue with Champion Charges in regards to the rate at which they refreshed, thus we made the decision to increase the cap substantially for the duration of the initial March Beta Test.
- Bi-daily Objectives - Added 2,000 CLAWS FOR ALARM CRYSTAL SHARDS across the 5 milestones (250, 250, 250, 250, 1000). Reduced the required number of matches to 2 per milestone for a total of 10 (2,2,2,2,2). You can complete this objective 4 times over the course of the week.
- Weekly - Added 5,000 6-Star Crystal Shards to the final objective milestone. Profile picture is still included for those who have yet to obtain it. Last chance!
- Removed Masochism, added Safeguard. Safeguard prevents Defenders from losing more than 1% of their HP from a single damage source.
Thank you for your patience and understanding,
Post edited by Kabam Miike on
35
Comments
The April Preview Beta of Battlegrounds will be delayed. The Beta relied on the release of a hotfix for some issues that affect the game mode and need to be able to enforce the update (making players on older versions unable to play), but due to timing issues, we have not been able to release this hotfix yet and do not have an exact timeline on when this hotfix will be available.
We do not have a new timeline for the release of the Battlegrounds Beta, but do not anticipate the delay pushing the Beta back more than 1 week.
We will update you all when we have more information on the release of this hotfix, as well as the new start date for the Beta.
We will be releasing our Hotfix (v34.1.1) for the issues affecting Battlegrounds in the coming days and expect to start the next Beta Test of Battlegrounds on April 20th, and run it until April 27th. This date is subject to change if there are further issues with releasing the Hotfix.
We suggest updating to the hotfix whenever possible in order to avoid any interruption to your gameplay.