Better Degen counter: Spider-Ham or Mr. Negative
willrun4adonut
Member Posts: 5,369 ★★★★★
I'm looking to finsih the paths in LoL. Maestro's degen is my only consistent problem from sp1. Is Mr. Neg or Spider-Ham a better counter for the degen that is placed by his sp1? I can't dex it, and since there isn't a Maestro to practice against, I thought I'd just bring a degen counter. I've not really used either, and I can take either up to r5 and max sig them if needed. Thanks for the info.
And by easier, I mean which one is it easier to consistently have his degen counter ability up and running?
And by easier, I mean which one is it easier to consistently have his degen counter ability up and running?
Better Degen counter: Spider-Ham or Mr. Negative 46 votes
Post edited by Kabam Valkyrie on
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I can link the post I made about my lab run if you want?
Iirc, he had some shenanigans based on attacker class, and aegon was worse for me than stryfe in that fight at least. I guess mutant have something like decreased sp damage, therefore you can use kitty for the fight pretty successfully
Or just hit his block with a powerful champion as to not to kill him but give him power and let him throw his sp1.
Even I did the same thing for practice and now I can dodge his sp1 with no tension.
However, I think it depends a little on the circumstances. When he's awakened, Mr. Negativer regenerates whenever he takes degen damage (in addition to his resistance to it). When he's unduped, you have to rely on having enough unique debuffs on your opponent to out-resist Spider-Ham (who instead gains 15% resistance for each Spider-Nonsense he has).
Out of the two, I would probably go with Mr. Negative if he is awakened and Spider-Ham if he's not. In the EOP Dormammu fight, I found it very easy to avoid taking too much degen damage with Spider-Ham. As long as you manage to control your Nonsense, you'll always be able to keep that resistance up. With my unduped Mr. Negative, I've always found it really tricky to have enough debuffs on the opponent consistently during the fight to keep the degen damage down. You basically get a window after your SP2 when you're immune to degen, and then you take a significant amount of damage otherwise. There might be something I'm missing but I just find his resistance unreliable.
That said, you can tinker with it since it doesn't have to be his own debuffs. If you bring Mr. Fantastic, you can just place three debuffs on the opponent at the start of the fight and, if you play correctly, keep them indefinitely. As such, you'd have 120% indefinite degen resistance. Unreliability solved.
Whether that is a viable strategy for LOL or not is something I'll let others answer. As I said, I have never even touched LOL. Not my kind of content.
https://forums.playcontestofchampions.com/en/discussion/252150/my-unit-less-labyrinth-completion#latest
And here is a link to my YT if you are interested:
https://youtube.com/channel/UCGyfNemGzMeM9DqLQajJq7w
I haven’t posted in a while, cause I’ve been really busy, but I got a lot of crystal openings to edit
Congrats on that Wolvie, he seems like a fun horseman!