**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
ThePredator1001 ★★★
Comentarios
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Hulkbuster, he is my most used champ in every mode. The power control and damage are voaderline broken. Honorable mention is Destroyer, I’m really like him lately as well.
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He’s not as bad as people think on attack. The awakened ability is important for his damage, which is why I think a lot of people with the 7* ranked up don’t like him on attack. The immunities alone give him alot of utility, glancing all basic attacks is super underrated, you can block Hulkling for example without him…
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Destroyer, he’s an awesome dual threat champ
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Definitely a hit, so much utility with some great damage to back it up. I took her to R2 and have really enjoyed using her so far.
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I think tech definitely deserves some new solid champs or maybe even a rework to some old ones like green goblin. But it doesn’t feel like the class has been neglected, like the mutant class did before they started adding new mutants again.
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I think the tech class is in a good place. It’s not the strongest but it’s also not the weakest. It’s has the best power control champs, Hulkbuster, Future Antman, Red Skull, and Warlock. You can do fights without having the defender throw a single special. It’s got some annoying defenders if you don’t have a counter…
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I think they tried to fix it but it caused other issues so they rolled it back. This same thing has cost me multiple war deaths.
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I prefer werewolf, very versatile champ. You can control when he gains power, hes got great rupture damage, you can even play him like valk just hitting into block since he applies ruptures through block. Plus he’s a solid defender as well!
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Abs man is easy to use in ideal match ups but if you’re using him against killmonger for example, nothing is pausing your form so in order to maintain your form and ramp him up, you need to constantly light intercept and weave in heavy into sp attack without parrying.
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The problem isn’t the nueroshocks, I’m talking about the organic magnetism debuffs off the sp1, they should only have 150% accuracy and in theory shouldn’t apply through block when iron heart has her tracking passive active. But they seem to inconsistently apply through block still. Which is annoying because it reduces her…
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Honestly if they just remove the crush passive I would happy. It only comes into effect when defending and having to try and manage it with all the other effects happening feels like abit too much. But I wouldn’t want them to change anything else, I love using him on attack.
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My personal favorite counter is hulkbuster, just power burn him and never let him throw any specials. I just would like to know if this interaction between Onslaught and Iron heart is bugged or working as intended. It’s nice to have her as an option when she shows up in the BG draft.
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That was my experience as well, it seems inconsistent when I test it.
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8.4.2 the path that starts with Mordo is cheesed with Sandman. You take some damage at the beginning but just get to sp2 and the decelerates apply a crazy amount of petrifies, so they will power drain and kill them selves hitting into your block thanks to the heal reversal. It’s very satisfying
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Go Red Skull, after his buff he’s a nightmare in defense and a great attacker. Honestly he’s one of the best tech champs to R3 in general.
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https://help.kabamsupport.com/hc/en-us/requests/new
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Nice! This is why I wasn’t too upset when I pulled him from the Titan Crystal. All it takes is 1 dupe and some sig stones and he’s a scary defender.
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If unduped then I’d say Adam, if duped then Hyperion. But both are amazing.
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Destroyer is my newest addition, having lots of fun with him. Sadly he’s always banned in BG though
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True but werewolf is also a good dual threat, people underestimate him on defense, he’s got a massive healthpool, regen, unblockable, unstoppable, and triggers ruptures through block. Also side note: whoever you R3 will be banned 90% of the time in BG, which is where Juggernaut shines, so personally I wouldn’t take him…
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Love to see a R3 Jabari, criminally underated champ
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Yeah he’s worth R3 even without the dupe. One of the best champs in the game if you can get his playstyle down. It does take abit of practice and knowledge of where and when to throw in your heavies so that you can pause his DoT.
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I would say Iron heart is the most versatile DoT champ, she can choose between incinerate or rupture, no one is immune to both. It’s also very easy to keep them paused and build up to 50 debuffs if you go for sp1 spam. Scorpion also has this feature but his debuffs are more powerstings that deal small amounts of DoT.…
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Go with Destroyer! That’s who I took to R3 and I’m having a blast with him. He’s a great dual threat champ. But be warned he’ll probably be banned in 90% of Bg matches, that’s my experience atleast.
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Who wants to tell him about Dormammu? Not to mention how long it took them to add incinerate immunity to ghost rider.
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I got my most wanted class and most wanted titan crystal pull. Still super excited about it and I’m having a ton of fun with destroyer.
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100% go with Hulkbuster, I used a generic R3 gem on bik and he’s been my most used champ. Amazing damage and arguably the best power control in the game.
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I did some testing and the ghost rider relic only increases the sp3 degen if you use the striker right before the sp3, and it didn’t increase the sp2 burst. (I didn’t try relic into sp2, doesn’t fit the rotation) The juggernaut relic passively increases the fury potency so every hit is slightly harder, and it always…
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Ineptitude only affects fury, armor up, precision, and cruelty buffs. Hinder reduces the potency of all buffs. So it works on heal buffs, power gain, and pierce buffs to name a few. It’s much more versatile.
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I feel like destroying all buffs would be too strong, I think his Hinder on the sp1 is a good alternative. Reducing the potency by 75% lets him take fights where you can’t remove buffs, its potent enough to keep furies and power gains in check.