Réponses

  • I have a really hard understanding the constant justification that cash deal rewards and the basic store economy has to be tied to themselves. take for example introduction of t7a, being introduced at 2 with every sale, and the stores not even getting the catalysts for at least 2 sagas. by that time obviously kabam isn't…
  • just for the single reason of making the game mode fun before rewarding, why should the game mode be so focused on the rewards before being fun and interactive.
  • the problem with players still playing despite the state of the rewards and the store is more of a show of how competitive the mode is over rewards first and then how much enjoyment it provides. I don't have the concept of having a pooled reward to share out in different game modes and stores but the problem is that has…
  • The loyalty store has always been a baffling store. With so little of the resources being given each war, none from the season rewards and how overpriced the rank up materials are in them. How are most players expected to manage to keep up with the boosts and potions while saving enough to buy tank up materials every season
  • so only 1 update this entire year, while we have had multiple saga sales and sales in the year, it doesn't make sense
  • firstly, having multiple r5/r2 isn't increasing progress, when players had a lot of 6*r2 they didn't mean they became throne breaker ergo for 6*r3 for paragon. also if you've been able to face all the story bosses up to act 9 I truely do not know which content is ahead of you other than roster check content like the new…
  • more r5/r2 is not moving anyone up the chain since the level required to move up to valiant is r3 7 stars, doesn't matter if you have 100 r5 or 1 as long as you're a valiant you are a valiant. giving more r5 options is good because then people can rank up whoever they want when they want not necessarily saving for the best…
  • Fully agree with the post, all the stores and most rewards need updating for valiants. last year we had the cap's commissary to get more people involved in alliance quests, but as far as I can remember other than the boost during that month the events haven't gotten any rewards bump or the game mode changed and improved.…
  • it's never consistent, some character do throw it when you hit thier block but so far toad hasn't played ball when hitting block for me
    dans STOP **** WITH THE A.I Commentaire de Eakomo 27 sept.
  • it is questionable and very annoying that since the game has started, the ai is still as confusing and unpredictable as it as always and now worst of all, is very inconsistent. the fact that entering any fight is just about hoping the ai will cooperate to throw specials else the fight can be immediately lost like that is…
    dans STOP **** WITH THE A.I Commentaire de Eakomo 27 sept.
  • They're all overrated untill you have to face them without a counter or terrible meta nodes
  • untill when we see the actual damage buff for punk i'm just going to leave my new 7* punk to sit at r1 for longer
  • She and quake have no excuse to be stuck being 5 stars other than the stigma that is still being tagged with them even though their time in the meta has passed
  • the most annoying part of act 9, are the underwhelming nodes or nodes that just straight up are not helpful and counter themselves, in particular the debuff path where you need to put debuffs, but you can't knock them down with any special at all, and also scourges mainly being a way to screw you up rather than help you…
  • dust, only because i had a 2-3 mutant from act 8
  • the power spirals really out of control, they keep getting power even during the specials and it becomes a special dodging disaster
  • plus a bg ramp ability that helps get to peak damage by 10% as is necessary
  • hopefully deathless she-hulk won't be the same as the previous deathless champs being a copy and paste of the original kit that they want to use, and something different that should make them actually special and useful
  • even if they are looking at win rates alone, he should surely be the defender with the highest k.o. % and lowest win percent in war and bg. with iron heart idk it should show that players started to use her less and she's not winning as much but who knows what they saw
  • it really is both disappointing and funny that even though the rebalance team has been a thing for at least 2 years the best evidence to support not buffing very mid champs and not balancing serpent is trust me bro. as serpent totally isn't worse than domino when she was released and no tech champs didn't have aar immunity…
  • They will end up being deathless champions v2. But much worse since they won't be able to keep what made them originally special
  • serpent is that champ that will get picked all the time, had a bg match today saw a r4 serpent and thought maybe the rng wouldn't give them the serpent. of course they got it and i had no counters cause the only mystic champ that managed to show up my entire draft was mangog. serpent is such a fun and interactive champion.…
  • Yes the infamous strategy techniques only found in the darkhold of bg combat. Having serpent is not a strategy but a straight up police roadblock in winning. It was such a red flag when serpent was given so many defensive abilities to roadblock the class that counters him, when before thr most you can see from a defender…
  • it's cyclops being an effective aw champ all over again. wait ... whose getting a major rework again yeah cyclops
  • ah yes the steady introduction of counters so we don't feel to bad about him not getting changed for the next 6 months
  • Storm always
  • maybe she will have both burst and and dot, but from the stream yesterday she felt like morbius having a tiny dot but her bugs give her a big burst with specials
  • This is ridiculous, and the fact that no one out of everyone who buffed, implemented and tested the buff did not see anything wrong with it over 3 years is just a terrible habit that kabam seems to have with champions. the ability description is very similar to other champs but this is even more confusing and can only be…
  • people cared, not enough to vote her as a titan option, but she was used a lot. with necropolis coming soon it might be they didn't want to immediately nerf an option that was designed just for that.
  • the funny thing about so much of the 'RNG' abilities tied to serpent defensive problems can only be solved with non-general solutions the game provides i.e. dex, intercepting and the likes but with specific counters that just makes the list of counters very small. with the ai getting seemingly worse every month is just…