**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Consistency is impossible, because different things are easier and harder for different players. If I intercept better than you, then any boss that can be beaten easier with intercept will be easier for me than you. If you have better power control champs than me, then a power gain boss will be easier for you than me. If two month's events are at all different, then no matter how Kabam designs it that new month will be much easier for some, and much harder for others, than the previous month. That is completely unavoidable, because difficulty is relative, and every player is different.
What champs you have used to beat uncollected difficulties, if you have used rank 5/65 or 4/45 5* then I think this thread is not for you.
“Too tough” these two words are enough to explain the whole scenario. Buffs introduced in uncollected difficulties are not completely related to skill level.
From my perspective, the two Thanos have been the most challenging, but rewarding. You can't just learn a single tactic to win the fight, because the fight mechanics change through different phases.
Secondly, the boss fights aren't buried behind a long path of difficult or time consuming fights for you to practice against them. Depending on your level (and therefore energy), you can get two or three attempts in without spending units on energy refills.
Obviously some champs handle the Thanos fights better than others. To an extent GwenPool is a cheat code for the final section, but the fact that you could use a 3* duped gwenpool and still achieve the same outcome (with more time) is handy for those that don't have a stacked roster.
Final point on Thanos is that you only have to do the run once. Not seven long paths with a massive energy requirement, like last month.
I felt that out of all the chapter bosses, Iron Man has the most difficult specials to evade and he isn't very juiced up. Promixa and Corvus have very evadeable specials and heavies. Once you learn their animations they aren't that tough.
For the most part, there also isn't any unavoidable damage such as Ice Phoenix Ice Phoenix was not a difficult fight, but it required that you have champs with a health pool that could sustain the cold snap, other than that, it was a case of not getting hit so that you could finish the fight once coldsnap was over.
I actually hope that Kabam continue this kind of design.
The story quests are full of long and difficult paths and easy bosses. I like that story quests and event quests are inverse of each other.
Thanos has almost the same difficult than guilly.
But I agree about próxima midnight because she has the bonus of unresponsive controls bug
Difficulty level and the buff introduced in quest too make content harder it’s unreal, no matter what champ you have and what skill level you have , you will be knocked out anyway. So if skills are important then buff should be in sync with the skills rather attempts or revives. Harder content makes things interesting but stupid buffs without putting much efforts and just introduce is point less. Buffs should be creative and every new buff should have a counter that should be based on skills.
I just read how to beat the Thanos and beat him
Why was the comment flagged twice? Respectfully saying Uncollected is too easy is spam or abuse?
You may need to just face that you do not have the skills necessary to complete this content, but it is really fun for the rest of us so please don't make them nerf it. They already nerfed master mode to death to make it another boring grind of a game mode, let's leave uncollected as a real challenge so we have something engaging to do on a monthly basis.
If you're complaining about the recent difficulty, the only thing you actually need to do is practice your intercepting, because it looks like this is a trend that is here to stay, and that's the only thing that has materially changed.
If that’s the case whoever flagged that comment should be warned. It’s against forum rules to flag a post because you disagree with it or dislike it.