Ryanbeatyou
Kommentare
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These two instances are not comparable. Code red revelations synergy worked as intended and described, for numerous patches, until broken by the mr sinister interaction. They have said “we’re working on a fix” and I believe them Lucky sp2 crit bleed never worked as intended, and it took 1 person to figure it out much later…
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It was discussed and they found that it never scaled exactly as described, and if they made the change to scale the bleed up with the double attack bonus from lucky sp2 combined with crit bleed damage bonus, it would break the game. So they are not going to make any change and instead are changing the description of sp2 to…
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I feel like I over boosted for most of the clear, usually running 6-8 of the enhancements, and have over 100 left. The calendar + labs + heroic difficulty will push that higher. I don’t imagine more than 50 gold each, probably nothing though
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I’ve seen around 5k from a single crystal, but it’s probably extremely rare. I would say that’s about 2 or 3 times more than I get on average
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It has been possible for awhile now to switch masteries in between placing individual defenders. When you hit begin and start to plop down defenders, 5 distinct snapshots of your mastery set as well as you current boosts and their durations are taken, the first time each is placed on a node the first time. I tested this…
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Hard to tell if the problem was shady practices by our opponent, so let’s not speculate. But at this juncture there’s no way to know how many points we would have received because they didn’t let us even try. Last I checked we had only died 11 times and we have to assume 3 bosses down by the end. I’m at a loss, pun intended
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Check the rank and milestone rewards. There arent any brackets anymore. Everyone is in one big heap. It just says normal because GUI
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Probably no one legends running right now but still
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Happening with Rogue and Agent Venom in all modes as well
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Beast can be considered, with his acrobat form, as well as GP and sp2 ennervate. I don't have dorm but I hear he can be almost as good as magik. Doc ock seems really fun
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I ranked up a duped rogue to 5/50 and it allowed me to do map 5 without dying, which is huge for progression since it gets you way more t4cc in a shorter amount of time. But it's a trade off because the alliance I'm in is much more time intense
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MD jugg is certainly tough on that node, but with the map revealed from the word go there's ways around it that you can bring.
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Common mistake, there are 2 ticks per second when it comes to regen or damage over time. If you were seeing 700 per tick at rank 3 then that might have been the bug
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Stryfe would be amazing, beta ray bill and jubilee to round out my top 3.
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Take that Magik as high as you can as fast as you can, elektra is good but she really shines against science matches with annoting abilities I.E spiderman electro. Don't spend units on prem crystals, and keep grinding!
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Someone accidentally unplugged the dialup modem they use?
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Will be my first attempt at a featured 5*, 3 crystals rapid popped on tuesday!
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@DNA3000 "What matters is who the audience thinks won" reminds me of Aaron Eckhart in Thank you for Smoking
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One of the causes that has been confirmed by the player base is help requests namely the help 4 button. Work around is to stop sending help requests when grinding. This is not the only cause but it's for sure one of them
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@hurricant That's not a bad idea, but I can't see them implementing it. The problem would be where to draw the line, I would rathere see defender kills be calculated as a small tie breaker across the board. say 20 points per kill. But I can't see that being implemented either
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@hurricant I agree with you that no right minded T1-2 alliance would do this. The map is too easy. But at T3 and down, I think it's viable. I believe this is what the design team is trying to do with their latest changes. The system is rigged to get as close to 50% win loss ratio anyway at the lesser tiers.
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I feel like the community is missing one piece of information with regard to the current state of war. Everyone I've read so far is commenting on the fact that if you spend items and get full diversity, it's always decided by defender rating. While that's true, this is not a problem for the development team. They tried to…
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I would be curious to know what the interation between dormammu medium combo ender vs debuff immune. Does it work with imbued buff? Without?
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@DNA3000 I would guess you're right, its just a symptom of the system they built in which they are constantly adding new and diverse abilities with a substructure that is dozens of patches on a 3 year old foundation. Let's review. Power drain from Hawkeye, Civil Warrior, Spark, and others that does a chunk all at the same…
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The best example of the ambiguity with regards to passive/active abilities(don't call them buffs when referring to many effects) is debuff immune champs. Powerburn from vision affects a champ who is debuff immune, but powerburn from Dr voodoo cannot. There is no specific buff or debuff with vision, it's just an ability he…
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@Thebgj I feel like this set up is at least closer to the mark they were going for. A group will choose either to place their strongest defense and hope for a stop before the opposing force gets 100%,knowing that if they do it's a loss without enough diversity, or a group will choose to diversify knowing that it will be…
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No, you missed my point entirely. If the spinner is there to give you confidence, why not load it up with lots of featured champs. When ever I see a video if someone spinning, there's lots of juicy prizes. If there are exactly zero, doesn't that mean something isn't working as intended?
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Seems perfectly reasonable. My mate is Iphone 7+ user, did not see meph at all
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The whole point if the spinner is to give you the gamblers confidence. That's why PHC spinners have 1 of every 4 be 4*, only to have actual odds of 150/1. Featured 5* crystals with no featured in the spinner at all signifies a glitch
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Reach out to me, Line ID: Ryanbeatyou