Kommentare

  • Confirming frame rate issue is also affecting Razer Phone 2. Runs at 120HZ all through the game, until combat starts, then it is throttled to 60.
  • Ripley vs Alien Queen. Make it happen Kabam!
  • Looks like a global node has been removed. Did Seatin show the nodes in his vid?
  • Sorry for cutting the quote, but I wanted ask about this statement specifically.... Ok so you didn't make any changes that caused this....... but have you made any changes to support Android 10? Is it possible that the lack of changes is the cause? Have you studied the following resources thoroughly and made all…
  • Wow, that's the kind of response that would get my support team fired. Fix your netcode, it is broken.
  • Forgive my scepticism, but I find this very misleading. You will never put anything "Good" in those crystals, because so many summoners have a massive stash of shards (because they have been useless for so long, ironically) - and we all know how afraid you are of letting the players obtain something "Good" at a rate any…
  • It doesn't solve the issue of merc donations, which is what brought about this change in the first place. Mercs could just join the alliance, buy tickets for the alliance, and then leave.
  • This has been happening since August 2019, when the Razer users started reporting it. Kabam has completely ignored the issue. Not even a 'we'll take a look at it' - nada. Hopefully now that more people are using 120hz displays across multiple devices, we might finally see some action. I found that using single, quick taps…
    in Unintended heavies Kommentar von nold Mai 2020
  • The cash flow hit for Kabam would be catastrophic. Whales would stop spending on crystals, and just buy their champs from eBay.... This is never going to happen.
  • Yep I've had this happen a few times. Swipe back, but the champion just stands there and takes a combo to the face instead. Android 9 Razer Phone 2
  • Since April 2019. Working as intended according to Kabam.
  • It could be the order of operations.... If Domino's -15% AA is applied first, you will have 85% AA. If the synergy is then applied, and adds it's 15% to 85%, then you have 97.75% AA edit: Actually this works both ways, regardless of which is applied first - you always end up with 97.75%, as long as the second modifier is…
  • This is rampant in Variant. Good luck using Masacre or Sentinel. Come on Kabam. Why are these bugs allowed to go on for so long? When it's something specific about a single champion, you fix it. When it's a bug with the combat system it just gets ignored..... why?
  • It's a bug and it's been around since August 2019. There's been many threads and bug reports, but Kabam just ignores it. Most people have given up, it's like talking to a wall.
  • Should have just called the node "Nick Fury Prevention".
  • In-Game Name: Noldoroth Device and Model: Razer Phone 2 (120Hz) Device Operating System: Android 9 Cellular or WiFi: Both Game Version Installed: 25.2.0 Game Mode: All modes Description of the Issue: Tapping for a light attack sometimes produces a heavy attack. All champs, in all modes. 5 months now and this bug has not…
  • In-Game Name: Noldoroth Device and Model: Razer Phone 2 Device Operating System: Android 9 Cellular or WiFi: Both Game Version Installed: 25.0.0 Game Mode: All modes Description of the Issue: Unintended heavy attacks firing mid combo. It seems that the time required to "hold" a tap for a heavy is very, very short. It is…
  • LOL. Nice try buddy, but you can't prove anything by running the game in a generic emulator. (which is against the T.O.S, by the way) Remember when I said most Android phones have the 30FPS limit? It's not the game, it's the OS. Here you go, a screenshot of a Razer Phone 2 running the game at 118 FPS. Now please, stop…
  • This: And this: And this: But not this: Screen refresh rate sets the upper limit of game FPS that the display can handle without dropping frames. Contest of Champions is not capped at 30fps on Android. Most Android phones have a 30fps cap. Some don't. Changing the Hz on these high end devices allows the game to run at…
  • I don't think it's skipped frames, I've had it happen on just one tap. I think it's the time required to "hold" a tap for a heavy - it seems to be somehow linked to the device FPS, making higher FPS = shorter "hold" time for a heavy. Maybe one day Kabam will acknowledge this bug. Maybe one day pigs will grow wings and fly.
  • In-Game Name: Noldoroth Device and Model: Razer Phone 2 Device Operating System: Android 9 Cellular or WiFi: Both Game Version Installed: 24.3 Game Mode: All modes Description of the Issue: Unintended heavy attacks firing mid combo. It seems that the time required to "hold" a tap for a heavy is very, very short. It is…
  • I don't think it's related to dropped inputs, it seems to me that the amount of time required to "hold" for a heavy is now really, really short. Maybe they've changed the input calculations to include refresh rate or something like that, without considering they are supposed to be supporting a 120Hz phone. I tried running…
  • Still happening in 24.3. Here comes another month of frustration and wasted resources.
  • Yep I have noticed the same thing, but I assumed it was because the phone was cold.... Early in the morning, sitting on a cold surface, instead of in a warm pocket. I think the CPUs have some thermal throttling, where they will reduce clock speed at high temp, so they don't overheat. Not sure about the server theory, as…
  • Yep just posted into the main Android bug thread. Can't do any challenging content because one mid-combo heavy = death. I guess I'll just auto-fight heroic? https://www.youtube.com/watch?v=WChxLspszm4
  • In game name: Noldoroth Device name and model: Razer Phone 2 Device OS: android 9.0 Cellular or wifi: both Game version: 24.2 Game mode: All Unwanted heavy attacks mid-combo. Attached a slo-mo video with tap indicator. https://youtu.be/WChxLspszm4
  • Same thing happening to me, all modes, all champs. Razer Phone 2. Hopefully this gets fixed ASAP because I'm not going to be able to do anything while this bug exists. I don't think it's lagging 2 taps into one.... I think the time required to "hold" the tap has gone way down. If I tap really fast it doesn't seem to happen…
  • I just bought this phone. Specifically for this game... Please tell me I didn't just waste $800... @"Kabam Miike" ?