Potential changes for Abomination
Whododo872
Member Posts: 1,042 ★★★
This big green boy is dated
Here are my ideas to bring him up a notch:
-Any poison effects inflicted onto Abomination are instantly converted into a certain amount of life (like the life steal kind, so no buffs or regeneration over time. Just instant heath gain)
-Any bleed effects spill the Abomination’s toxic blood, inflicting a passive poison effect onto the opponent for as long as the Abomination bleeds. This passive poison’s damage is increased the closer Abomination is to his foe
-All special attacks have a chance to inflict vulnerability onto the opponent, a unique debuff that decreases ability accuracy onto the opponent, has a chance to make Abomination’s special attacks unblockable, and increases poison damage taken during the debuff’s duration
-Dashing back and holding block for 1 second changes one bleed debuff into an open wound (passive bleed that deals no damage) for 1.5x the duration of the bleed that was purified (so a 4 second bleed turns into a 6 second open wound)
-Special 2 has a chance to inflict stun. This chance increases if both hits of the special land
-Special 3 has a 100% chance to inflict poison, stun, and vulnerability
Signature Ability: Toxic Monster
-Chance to inflict poison at the start of the fight (between 1 and 4 stacks randomly)
-Poison damage increases by a certain amount with more poison debuffs (scales with sig)
-When the Abomination lands a special or heavy attack, his power surges, and a poisonous presence forms around him. When the opponent is close to this presence, all poison damage is increased (scales with sig), and they have a chance to become poisoned when nearby the presence (also scales with sig)
Here are my ideas to bring him up a notch:
-Any poison effects inflicted onto Abomination are instantly converted into a certain amount of life (like the life steal kind, so no buffs or regeneration over time. Just instant heath gain)
-Any bleed effects spill the Abomination’s toxic blood, inflicting a passive poison effect onto the opponent for as long as the Abomination bleeds. This passive poison’s damage is increased the closer Abomination is to his foe
-All special attacks have a chance to inflict vulnerability onto the opponent, a unique debuff that decreases ability accuracy onto the opponent, has a chance to make Abomination’s special attacks unblockable, and increases poison damage taken during the debuff’s duration
-Dashing back and holding block for 1 second changes one bleed debuff into an open wound (passive bleed that deals no damage) for 1.5x the duration of the bleed that was purified (so a 4 second bleed turns into a 6 second open wound)
-Special 2 has a chance to inflict stun. This chance increases if both hits of the special land
-Special 3 has a 100% chance to inflict poison, stun, and vulnerability
Signature Ability: Toxic Monster
-Chance to inflict poison at the start of the fight (between 1 and 4 stacks randomly)
-Poison damage increases by a certain amount with more poison debuffs (scales with sig)
-When the Abomination lands a special or heavy attack, his power surges, and a poisonous presence forms around him. When the opponent is close to this presence, all poison damage is increased (scales with sig), and they have a chance to become poisoned when nearby the presence (also scales with sig)
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Comments
That’s definitely the goal, my friend
Anyone else have any input? I’m interested to see if/how people would tweak my changes, or just what people think!
The thing is, he's poison immune, so unless you're saying you want that immunity removed, this ability is useless.
Also these abilities look like an awesome biohazard counter.
Question: Would open wounds stack?
This immunity would work like rulk’s immunity, and just immediately convert into health
They actually made him a 5*
Just noticed. Who knows, maybe they’re taking my advice to heart? I’d be so honored
If you haven't already, please take a moment to share your feedback in that thread. To help keep the Forum tidy, I'll go ahead and close this one.