Stop fight timers during sp3 animations!
Please?
Buffs and debuffs are paused, why can’t the fight timer? Sp3’s can be pretty lengthy given a 3 minute fight. I know the “git gud” crowd will say “just don’t use them”, but sometimes they can be very useful in certain matchups. It really isn’t logical for one attack to suck up 10-15 seconds of a fight.
The end.