**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I have, however, noticed an AI change. IMIW is seemingly more annoying then before. I hadnt died to him in war in ages, didnt think twice when he popped up. All of a sudden he wont bait specials or heavies and I get wrecked.
Also noticed Medusa AI has changed. She seems to bait L1 much easier now, Ive actually found her easier as war boss since the AI updated .
We will simply have to adapt n git gud with this change.
A regular mcoc player without ghost may not notice the bug but you cannot lie to a seasoned ghost user.
Put it this way, the AI in any game can be quick and difficult but to tweak them to way beyond human reflexes is simply too much.
In general, it seems it’s Kabam’s approach. Somewhat wing it when releasing new champs, and then 3 or 4 months later try to bring them to the average - once the whales have ripped all the benefits, and once the average players can finally get their hands on the champion.
Ghost used to be a high skill and high reward champ but now it seems like they want to play her as any other champ, just perrying or intercepting.
1. Phase intercept timing and opponent being able to throw up block whole mid combo.
2. How opponents attack into you, even tho you aren’t blocking or anything. Just phased and they won’t attack or only throw 1 attack delay and throw another- not as a combo - never seen before.