Every 7th attack MODOK makes is supposed to hit critically but since the last update this no longer happens. It’s as if the game no longer keeps track of this game mechanic.

This is a big problem for his damage output and play style; MODOK is meant to keep track of his attacks and, every 7th, attempt to land a Heavy or Special for big damage. He also has a synergy with Ultron that changes it to every 5th which is easier to keep track of and increases his damage even further.

Unfortunately this synergy isn’t working as the game isn’t “counting” MODOK’s guaranteed critical attacks anymore.
Please restore it to its original functionality.