**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Ghost VS Quake
Tiger360
Posts: 1,696 ★★★★
Comments
Ghosts main thing is phase-intercepting and phase-specials. Phase specials are eh... pretty easy. But phase intercepts, when you have experience, offers a bigger window for attack than timing a parry just right. It also makes stun immunes easy, and debuff immunes, etc. In the current meta—which Kabam is trying immensely to shift (see maw, ebony and never vs always)— ghost is the better character.
Ghost for LoL and Quake for everything else..
Ghost need strategy practice and depend on opponent Artificial Intelligence to shine on other hand Quake need practice patience and skill..
In right hand both are more than beyond God tier and can’t be really compared because one who is good with Ghost will never acknowledge Quake and one who has Quaking skill do the same..
In shot its like comparing Corvus with Cull...
Ghost is easier and more straightforward so most scrubs prefer her. Git gud and use quake instead
1# Don't charge your heavy whilst you're close to a wall, the enemy will pin you down
2# Hold your heavy for as long as possible, she auto evades
3# Only use SP1 if you wanna have as much aftershocks as possible
#4 Try not to charge heavies if the opponent has at least a bar of power, bait SP1 or 2
#5 Try to get at least 10 aftershocks on. Then attack so the enemy doesn't use a special when the aftershock timer goes off
I can take Ghost, relax, and beat just about anything without really paying attention to the game. I like that.