Spider-People now a proven menace?! July's Event Quest: PHANTASMAGORIA

SPIDER-PEOPLE NOW A PROVEN MENACE?!

I’ve heard it people! I’ve seen it! All around The Battlerealm, Spider-People are going berserk attacking any innocent person that they can see. What is causing these so called “heroes” - these masked, menacing vigilantes to attack everyone? No one knows!

Who is going to solve this mystery, you ask? Well two other masked vigilantes, that’s who! That mouthy mercenary, Deadpool, and New York’s most abhorrent criminal, Spider-Man. Now, I don’t know about this, Deadpool character, but you think Spider-Man is a hero for doing this? Yeah, well we’ll see how much destruction he causes this time around. Especially with his new best friend!

And they aren’t alone! OF COURSE NOT! THEY’RE NEVER ALONE! I’m getting reports that two new “Champions” are making headlines in The Battlerealm!

Spider-Man (Stealth Suit) is here, swinging his way into this universe. Wait… ANOTHER SPIDER-MAN?! Here’s a question for you, the people, to think about: is he a hero, or menace? With his new suit, fabricated by one of his criminal friends probably, he is able to slyly maneuver around his foes, and use his many gadgets to get him out of those criminal situations. If only we had pictures of him red-handed! What's he need a Stealth suit for? For what nefarious purposes does he need to hide? I don't know, but we owe it to ourselves to find out!

Next up we have… what’s that? “Mysterio”? That's really his name? Guess they can't all be named by award winning journalists. Regardless, reports have come in of this guy flying about and pulling some hocus-pocus type shenanigans. Summoning clones, vanishing, more mystical beams than I know what to do with! Who knows, maybe next he’ll take off the polished dome and pull a rabbit out of it! Not too fond of the company this guy is keeping, but it’s not clear if he’s helping the menace, so I’m willing to give him time to see the errors of Spider-Man’s ways, and come to the side of the rightful and just!

And now we’ll take questions from the people!
How long does this Quest run for?
This Quest will be starting on July 3rd at 10:00AM PST and will run until August 7th at 10:00AM PST. Those attempting Legends runs will have until 10 AM PST on July 17th to 100% explore both Heroic and Master difficulties.

How do I get the Legends Title associated with Master Difficulty?
The Legends Title and rewards will be given to the 100 players who 100% explore HEROIC AND MASTER difficulties in this Event Quest the fastest. Just like recent Event Quests, this Quest will take advantage of the Time Attack system we’ve put in place for our Monthly Quest Legends Program. This means that the players that completely explore Heroic and Master difficulty the fastest within the first 2 weeks of the Event being live will win the Title. More information on that can be found here: https://forums.playcontestofchampions.com/en/discussion/27/time-attack-legends-program

In addition to this distinction, these first 100 will receive the following rewards:
#1-5 - 3x Tier 4 Class Catalyst Crystal
#6-100 - 1x Tier 4 Class Catalyst Crystal
--


What are the rewards?

In case you missed the Event Quest announcement last month, we’ve updated the rewards for Beginner, Normal, Heroic, and Master Difficulty!

For completing and mastering all of the Beginner Quests, you earn:
1x Premium Hero Crystal
2,400x Premium Crystal Shards (2.2x Crystals)
1,700x 3-Star Hero Crystal Shards (85% of a Crystal)
2x Tier 1 Basic Catalysts
2x Tier 2 Basic Catalysts
150x Units
900x Tier 4 Basic Catalyst Fragments
15x Tier 3 Generic ISO
7x Tier 4 Generic ISO
18x Tier 2 Class ISO (3/each class)
17,450 Gold
1x Agent Spider Title
1x 2-Star Spider-Gwen

For completing and mastering all of the Normal Quests, you earn:
2x Premium Hero Crystal
8,500x Premium Crystal Shards (4.25x Crystals)
1x 3-Star Hero Crystal
1,000x 3-Star Crystal Shards (50% of a Crystal)
150x Units
2x Tier 2 Class Catalyst Crystals
3x Tier 2 Basic Catalysts
2x Tier 3 Basic Catalysts
1x Tier 1 Alpha Catalyst
12x Tier 3 Generic ISO
24x Tier 4 Generic ISO
30x Tier 2 Class ISO (5/each class)
19,325 Gold
1x Agent Spider Title
1x 3-Star Spider-Gwen

For completing and mastering all of the Heroic Quests, you earn:
4x Premium Hero Crystals
4,450x Premium Crystal Shards (2.225x Crystals)
1x Ultimate Crystal
1,400x 4-Star Crystal Shards (70% of a Crystal)
1,000x 5-Star Crystal Shards (10% of a Crystal)
150x Units
1x Tier 4 Basic Catalyst
7200x Tier 4 Basic Catalyst Fragments
2x Tier 3 Basic Catalysts
2x Tier 1 Alpha Catalyst
2x Tier 3 Class Catalyst Crystals
25x Tier 4 Class Catalyst Fragment Crystals
30x Tier 4 Generic ISO
5x Tier 5 Generic ISO
30x Tier 3 Class ISO (5/each class)
28,825 Gold
1x Agent Spider Title

For completing and mastering all of the Master Quests, you earn:
3x Premium Hero Crystals
1x 3-Star Hero Crystal
3,000x 3-Star Crystal Shards (1.5x Crystals)
1x 4-Star Hero Crystal
2,300x 4-Star Crystal Shards (1.15x Crystals)
2,750x 5-Star Crystal Shards (27.5% of a Crystal)
150x Units
3x Tier 1 Alpha Catalyst
1x Tier 4 Basic Catalyst
36,000x Tier 4 Basic Catalyst Fragment (1x Catalyst)
3,600x Tier 2 Alpha Catalyst Fragments (10% of a Catalyst)
95x Tier 4 Class Catalyst Fragment Crystal
10x 4-Star Signature Stone Crystals
5x 5-Star Signature Stone Crystals
12x Tier 5 Generic ISO
38,825 Gold
1x Master of Illusion Title

For completing and mastering all of the Uncollected Quests, you earn:
4,020x 4-Star Crystal Shards (2.01x Crystals)
7,500x 5-Star Crystal Shards (75% of a Crystal)
2,500x 6-Star Crystal Shards (25% of a Crystal)
12,000x Tier 2 Alpha Catalyst Fragment (33% of a Catalyst)
10x 5-Star Signature Stone Crystal
9,000x Tier 5 Basic Catalyst Shard (20% of a Catalyst)
1x Tier 4 Class Catalyst Crystal
42,825x Gold

And that’s all the time we have for today! Join us next time for more coverage on the threats on The Battlerealm!

Post edited by Kabam Arkady on
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Comments

  • AjisdopeAjisdope Posts: 378
    Is it just me or is nobody else seeing this new quest? I’m on PST.
  • DrZolaDrZola Posts: 2,497 ★★★★★
    July 2nd at 10AM PST? Am I reading this correctly?

    Dr. Zola
  • SalsamanderSalsamander Posts: 48
    Kaspy said:

    You guys are still trying to figure out the correct tuning for the UC difficulty? How hard can it be? This should of been all mapped out before you started releasing act 6.

    Hey they have to finish assessing the effect of the AQ changes three weeks ago!
  • GroundedWisdomGroundedWisdom Posts: 18,345 ★★★★★
    They stated last month that the UC Rewards are more complicated to look at.
    In any event, looks fun!
  • TyrannusTyrannus Posts: 208
    Why do legend time runners get extra rewards not fair to those who did legend run other quests previously
  • DrZolaDrZola Posts: 2,497 ★★★★★
    Mars___ said:

    1. When Uncollected difficult launched none of the paths had local nodes
    2. After few months we saw some paths with local nodes
    3. after another few months saw all paths with local nodes
    4. then later we had mini bosses
    5. then now we have two nodes per path.
    There is a clear increase in difficulty but rewards stays same... i am fine with increase in difficulty but rewards
    should also match that.....

    ...or just discount the amount of resources to level and rank and acquire champs. More than one way to skin a cat.

    Dr. Zola
  • Drooped2Drooped2 Posts: 3,801 ★★★★★
    Mars___ said:

    1. When Uncollected difficult launched none of the paths had local nodes
    2. After few months we saw some paths with local nodes
    3. after another few months saw all paths with local nodes
    4. then later we had mini bosses
    5. then now we have two nodes per path.
    There is a clear increase in difficulty but rewards stays same... i am fine with increase in difficulty but rewards
    should also match that.....

    1.When uncollected difficulty launched most people had 4 star rosters and r3 5s
    2.after a few months we saw r4 5s and better

    The difficulty stayed flexible with the roster growth of the community.


    If rewards increase I expect a difficulty jump
  • Cheeseontoast1Cheeseontoast1 Posts: 61
    @DrZola I have thought that myself for some time t4 basics are needed too much to rank 5* left me leaving my 4* roster un touched if they reduced the cost to just t3 cats I’d rank everything but not going to happen
  • Cheeseontoast1Cheeseontoast1 Posts: 61
    Increased rewards should have been done for all difficulty levels not leave us waiting in UC it’s a joke!
  • JohnHSJohnHS Posts: 104

    Says starts July 2nd, you mean July 3rd? As namor quest still has 24 hours left.

    Perhaps it starts at 12:59 PM tonight (for some time zones).
  • WardenZeroWardenZero Posts: 245 ★★
    DrZola said:

    Mars___ said:

    1. When Uncollected difficult launched none of the paths had local nodes
    2. After few months we saw some paths with local nodes
    3. after another few months saw all paths with local nodes
    4. then later we had mini bosses
    5. then now we have two nodes per path.
    There is a clear increase in difficulty but rewards stays same... i am fine with increase in difficulty but rewards
    should also match that.....

    ...or just discount the amount of resources to level and rank and acquire champs. More than one way to skin a cat.

    Dr. Zola
    Yeah I absolutely agree with this.
  • GroundedWisdomGroundedWisdom Posts: 18,345 ★★★★★
    JohnHS said:

    Says starts July 2nd, you mean July 3rd? As namor quest still has 24 hours left.

    Perhaps it starts at 12:59 PM tonight (for some time zones).
    I believe it's a typo. It's meant to be the 3rd. Could be wrong, but per uge.....
  • Ya’ll might as well give a full t5b. This having to wait a month or two to fully form one is unfair! It’s not like we have the same access like these elite players do. Not every alliance makes it in AQ.
  • Hey there everyone, just to confirm, it does start on July 3rd at 10:00AM PST. The typo in the announcement has already been fixed to reflect this.
  • Mars___Mars___ Posts: 51 ★★
    Webby72 said:

    Drooped2 said:



    1.When uncollected difficulty launched most people had 4 star rosters and r3 5s
    2.after a few months we saw r4 5s and better

    The difficulty stayed flexible with the roster growth of the community.


    If rewards increase I expect a difficulty jump

    What about players who are only now becoming uncollected? I’m fine with difficulty scaling with rosters but at least do something like giving newly uncollected players four months with no local nodes to let them catch up to current difficulty. That or buff completion rewards a fair amount to make up for the high difficulty for players who may only have very small rosters. That my opinion at least.

    This is exactly my point.. by the time i became uncollected local nodes started appearing in UC and i felt very bad about that (Had to take tough nodes with 4* or r3 5* most of the times...).. U can be uncollected with 4* but can't beat monthly UC with same set of champs...
  • Drooped2Drooped2 Posts: 3,801 ★★★★★
    Webby72 said:

    Drooped2 said:



    1.When uncollected difficulty launched most people had 4 star rosters and r3 5s
    2.after a few months we saw r4 5s and better

    The difficulty stayed flexible with the roster growth of the community.


    If rewards increase I expect a difficulty jump

    What about players who are only now becoming uncollected? I’m fine with difficulty scaling with rosters but at least do something like giving newly uncollected players four months with no local nodes to let them catch up to current difficulty. That or buff completion rewards a fair amount to make up for the high difficulty for players who may only have very small rosters. That my opinion at least.

    Your missing the point when uncollected came out rosters qerent anywhere near what uncollected rosters are now. Yes day 1 uncollected players have better then when uncollected first came out
  • Webby72Webby72 Posts: 95
    @Drooped2 that is precisely my point though. Uncollected used to be much easier for beginners.

    Just because it may have been a similar difficulty then as it is now for players who have always been doing uncollected, doesn’t mean players who have only just become uncollected need to be punished for it.
    On a lighter note regarding rewards, thanks again Kabam for the buff to rewards! Much appreciated!
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