No more cavalier crystals for end game content please
I was apart of the Beta Test for Act 7, all of the reviews are correct, its really bad and just not fun. So I am really hopeful and grateful about Kabam hearing the feedback and changing the way things are done. I am really looking forward to what they come up with, and will give them the opportunity to do implement changes before I say more on the subject. I would like to say though that I hope they remove Cavalier Crystals from the rewards. The fact that I am "rewarded" a crystal that has 88% chance to give me a champion that I cannot even use in the content I just beat is very defeating. Pulling a 4 star or a 3 star after using hard earned money spent on units or even using items that I have horded is just not fun and doesnt motivate me to play more. These rarities are useless in this content why am I rewarded with them.
The other item I would like to see change is the war victory or loss crystals. My alliance teeters on Platinum 4 and Gold 1 throughout the season, it truly is a punch in the stomach to pull a 3 star arena boost as a reward. Again no one in my alliance or the people we face are using anything but R5 5 stars or or r2 6 starts to open a crystal on a war when units (money) 100% of the time is used, my "reward" should not be an item that will sit in my inventory or fall to my storage and then expire. Can we have tiered victory and defeat crystals like AQ has different Map Crystals for each map. This would also improve on the over all season rewards.
These are two easy fixes that I think would improve how we view Kabam, and the overall state of the game.
Thanks!