**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I would tend to agree here. It is very tricky to balance ramp up champs, and the recent ones are evidence of this. If a champ is going to ramp up, it can't start super strong or its ramped up performance will be too high. You sometimes get a Corvus or a CMM, but not because the devs are specifically targeting that level of performance. We get those when we get lucky and the devs make a champ that is a little overpowered, but not so overpowered that they have to immediately nerf it.
Now, how likely is it that Herc will be more like CMM, or more like Air Walker? I think the odds are not high that Herc will have similar ramp up and performance comparable to CMM, because of the other facet of his concept design. He is intended to have a playstyle that rewards high skill. The phrase "avoiding unblocked attacks and cowardice" sounds a lot like "you're going to need to intercept a lot" because "cowardice" is already associated with not dashing back in the game. So "don't get hit" and "don't block" and "don't dash back" leave very few options. CMM builds up charges by just blocking. Herc doesn't look like he's going to ramp up as easily, or as quickly, because that sounds inconsistent with how his playstyle is described.
You combine high skill threshold and quest-wide ramp up and I think the odds are much higher that Hercules will be more like Aegon than CMM. And I doubt if the developers are going to be keen to add another Aegon to the game, so Herc will likely have a lower maximum potential than Aegon.
You have to judge your vote on something, so while anyone can argue that no one can know ahead of time what the champs will look like when they are implemented, everyone has to make reasonable extrapolations based on the available information. I think this is a reasonable extrapolation.
Why does he need ramp up?
Omega Red is a mutant who uses carbonadium tentacles to siphon life force from opponents.
There’s a little more to it than that, but the short answer is no—OS is basically a human who has advanced Sentinel tech grafted into her.
Dr. Zola