**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
How to Quake KM
Agent_X_zzz
Posts: 4,494 ★★★★★
If you saw Anger Danger today showing off his fantastic quake gameplay, and were confused on how to quake KM here is how.
https://www.youtube.com/watch?v=Lsf_4RwqTCc&t=18s
(And if you don't want to watch the video)
KM has a natural ability to gain 15% of his missing power when inflicted with a debuff, as you know Quake applies concussion and stun which are both Debuffs, the best way to deal with this is striking him with a light attack, or hitting him on the block. Doing this will activate his reverb armour. Wait til it is about to expire then charge heavy to have concussion up before it expires, Doing this will turn off his reverb armour, and turn off KMs ability to gain power from Debuffs.
https://www.youtube.com/watch?v=Lsf_4RwqTCc&t=18s
(And if you don't want to watch the video)
KM has a natural ability to gain 15% of his missing power when inflicted with a debuff, as you know Quake applies concussion and stun which are both Debuffs, the best way to deal with this is striking him with a light attack, or hitting him on the block. Doing this will activate his reverb armour. Wait til it is about to expire then charge heavy to have concussion up before it expires, Doing this will turn off his reverb armour, and turn off KMs ability to gain power from Debuffs.
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Comments
Id be impressed if someone managed to Quake Agent Venom