Vs enemy with unrealistically large hp - Void on aggression regen node. I mean, once you reverse it, dps only depends on enemie's hp
If you’re going by that standard, Wasp also can do the same. Wait after getting a Huge Combo, do an Sp2, and bam you’ve got the hugest heal reversal in the game
Wasp with a very high combo hits incredibly hard on her sp3 aswell.
That's only achievable under a certain node and doesn't show a champs damage under regular conditions ie against ROL Winter Soldier fight where the champ isn't boosted.
Curious as well. Maybe someone with a lot of time can take every one of these options as maxed out 5* into ws and see how much health they take off in 3 mins. Highest DPS wins.
Curious as well. Maybe someone with a lot of time can take every one of these options as maxed out 5* into ws and see how much health they take off in 3 mins. Highest DPS wins.
I have to disagree with most of you here: DPS is damage per second. If you count single fights, all ramp up champs have a disadvantage because when they start at low dmg and focus on ramping up (CMM), it would need a very very long fight to compensate for the long ramp up phase. So the logical consequence is following:
Unless we are talking about infinite fights, we are looking for champions with easily accessible damage with no ramp up. Here are my adepts:
Horseman Colossus w OR synergy Ghost with Wasp (for easier time) Tigra
P.S.: it also matters, how you count the dps. There is difference if you count it "dps = dmg/t" ,where t is length of fight, or when you do it " dps = d(dmg)/dt". Both these would have pretty different results. I counted with the first.
That's only achievable under a certain node and doesn't show a champs damage under regular conditions ie against ROL Winter Soldier fight where the champ isn't boosted.
I think it's kinda hard to compare, because if you take SP animation time into account, champs that have long SP animation will end up slower, even though they may be hitting harder.
It's a tie between any champs with infinite ramp-up. Hela, Shulk, HT, etc.
Actually shulk caps at 207 fury
Since when do we know that? It's always been the consensus that her ramp-up is infinite from what I've seen.
I just came back and why does this have so many disagrees? I was asking a question. I never doubted that he was right, just wanted to know how he knew. This community sometimes, I swear.
It's a tie between any champs with infinite ramp-up. Hela, Shulk, HT, etc.
Actually shulk caps at 207 fury
Since when do we know that? It's always been the consensus that her ramp-up is infinite from what I've seen.
I just came back and why does this have so many disagrees? I was asking a question. I never doubted that he was right, just wanted to know how he knew. This community sometimes, I swear.
It's a tie between any champs with infinite ramp-up. Hela, Shulk, HT, etc.
Actually shulk caps at 207 fury
Since when do we know that? It's always been the consensus that her ramp-up is infinite from what I've seen.
I just came back and why does this have so many disagrees? I was asking a question. I never doubted that he was right, just wanted to know how he knew. This community sometimes, I swear.
To add onto that, She-Hulk's ramp-up is infinite. This is MSD's take-down of Abyss Thing with 2* Shulk. He reached 220
He said, and I quote, "So apparently She-Hulk has a hidden cap to her furies gained by unstoppable nullification, but her regular furies have no cap."
It's a tie between any champs with infinite ramp-up. Hela, Shulk, HT, etc.
Actually shulk caps at 207 fury
Since when do we know that? It's always been the consensus that her ramp-up is infinite from what I've seen.
I just came back and why does this have so many disagrees? I was asking a question. I never doubted that he was right, just wanted to know how he knew. This community sometimes, I swear.
Comments
Curious as well. Maybe someone with a lot of time can take every one of these options as maxed out 5* into ws and see how much health they take off in 3 mins. Highest DPS wins.
Unless we are talking about infinite fights, we are looking for champions with easily accessible damage with no ramp up. Here are my adepts:
Horseman Colossus w OR synergy
Ghost with Wasp (for easier time)
Tigra
P.S.: it also matters, how you count the dps. There is difference if you count it "dps = dmg/t" ,where t is length of fight, or when you do it " dps = d(dmg)/dt". Both these would have pretty different results. I counted with the first.
That said, g2099 is also one of the slowest for instant DPS.
Another useless topic
He said, and I quote, "So apparently She-Hulk has a hidden cap to her furies gained by unstoppable nullification, but her regular furies have no cap."