Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10%
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected.
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected. You’re thinking of it in a (fair) logical way where 100% of something is that entire sum. But think of it more as a stat. Torch has 100% base damage for incinerate. And surfer has base 100% resistance to it. Normally, torch does his 100% of X damage, and surfer resists it by 100%. So if torch does 500 base damage by incinerate, surfer resists 500 of it. 100% x 500 - 100% of 500 = 0 damage taken But when torch has enhanced incinerate, and he does an extra 40% incinerate damage, that means he now does 140% incinerate damage. But unfortunately surfer can still only resist 100% of the base damage, not the enhanced damage. So we take that 500 damage figure and we get the following 140% x 500 - 100% x 500 = = 700 - 500 = 200 damage taken That’s how he can take damage against enhanced nodes
SS is great for HT, just don't launch sp1 and don't block las hit of his specials.
Does this also factor into the math?Meaning Surfer still has the Debuffs, is 100% immune, but Torch’s incinérâtes do this where other incinerates don’t affect champs this way.
Does this also factor into the math?Meaning Surfer still has the Debuffs, is 100% immune, but Torch’s incinérâtes do this where other incinerates don’t affect champs this way. No, because the regeneration would only affect something like Willpower healing.Surfer is resistant to incinerate, not immune.
Does this also factor into the math?Meaning Surfer still has the Debuffs, is 100% immune, but Torch’s incinérâtes do this where other incinerates don’t affect champs this way. I believe that will only affect any willpower healing from them, it won’t affect the actual damage the incinerates do. If surfer came up against the enhanced incinerate node elsewhere it would still have the same effect on damage regardless of torches specific incinerate healing reduction.
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected. Kabam thinks percentages are units not percentages of a total. Its psychotic but thats what's going on. They don't understand that reducing 100% of anything is all of it, whether its 100%, 2%, or 150%, or they do but they don't care. It’s absolutely not psychotic. It’s how the game is built and works. Kabam understand this clearly, so I do i. The only example of someone not understanding it, appears to be you I’m afraid. They do understand that 100% of something is all of it, but they have decided to use the other method as previously explained. You can disagree with that all you want, call it psychotic, complain to your hearts content. It doesn’t change that the logic and the numbers are sound no matter how much you may think it’s not. What *could* change, is the in game description and clarity. Based on the fact we have these threads every couple of weeks, it could be explained a little more clearly in game to avoid this issue. Although to be fair, I have explained this to you a few times, and you still seem just as angry about it so I’m not sure it would fully solve the problem. I do understand the explanation. I dont understand how their rules team doesn't fix things so that they're consistent with the words in the game despite it being a regular issue (as noted above).
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected. Kabam thinks percentages are units not percentages of a total. Its psychotic but thats what's going on. They don't understand that reducing 100% of anything is all of it, whether its 100%, 2%, or 150%, or they do but they don't care. It’s absolutely not psychotic. It’s how the game is built and works. Kabam understand this clearly, so I do i. The only example of someone not understanding it, appears to be you I’m afraid. They do understand that 100% of something is all of it, but they have decided to use the other method as previously explained. You can disagree with that all you want, call it psychotic, complain to your hearts content. It doesn’t change that the logic and the numbers are sound no matter how much you may think it’s not. What *could* change, is the in game description and clarity. Based on the fact we have these threads every couple of weeks, it could be explained a little more clearly in game to avoid this issue. Although to be fair, I have explained this to you a few times, and you still seem just as angry about it so I’m not sure it would fully solve the problem.
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected. Kabam thinks percentages are units not percentages of a total. Its psychotic but thats what's going on. They don't understand that reducing 100% of anything is all of it, whether its 100%, 2%, or 150%, or they do but they don't care.
Torch does 140% incinerate damage. Surfer reduces that by -100%. Surfer takes 40% incinerate damage. Each smoulder adds another 10% Hmm , makes sense in a certain way but still odd.Surfer reduces damage by 100%, so whatever the incoming Incinerate damage, he should reduce it. It's not like his Ability to reduce damage is affected. Kabam thinks percentages are units not percentages of a total. Its psychotic but thats what's going on. They don't understand that reducing 100% of anything is all of it, whether its 100%, 2%, or 150%, or they do but they don't care. It’s absolutely not psychotic. It’s how the game is built and works. Kabam understand this clearly, so I do i. The only example of someone not understanding it, appears to be you I’m afraid. They do understand that 100% of something is all of it, but they have decided to use the other method as previously explained. You can disagree with that all you want, call it psychotic, complain to your hearts content. It doesn’t change that the logic and the numbers are sound no matter how much you may think it’s not. What *could* change, is the in game description and clarity. Based on the fact we have these threads every couple of weeks, it could be explained a little more clearly in game to avoid this issue. Although to be fair, I have explained this to you a few times, and you still seem just as angry about it so I’m not sure it would fully solve the problem. I do understand the explanation. I dont understand how their rules team doesn't fix things so that they're consistent with the words in the game despite it being a regular issue (as noted above). Because when it comes to percentages, the devs are not good at it, and the players are also not good at it, so there's no unambiguous set of words that everyone will understand that will fit in the ability description panels. The literal correct description would be to say that Silver Surfer reduces incineration damage modifiers by one hundred percentage points. That's unambiguous and precise. But how many players would understand that statement? How many players would understand the very common (in game design) but not necessarily intuitive idea of modifier accumulators? How many would know the difference between percentages and percentage points?