**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
1. Torch prefight Nova flames don't count towards the reduced High Altitude timer. Still get a full 10 second timer always
2. The 2 second High Altitude timer only kicks in AFTER the 10 second timer has expired and you still have an active Incinerate/Shock/Degen. So if all your Incinerate/Shock/Degen expire before the 10 second timer ends and refreshes, you'll get another 10 second timer. If any are active when the 10 second timer ends, that's when the 2 second time comes into play and then it can get really crazy and quick from there.
I had 3 High Altitude fights: two ProfX and Nova.
1st ProfX I just choose to skip using Torch and went with Thing. I did mess up at the start but once you get behind on the charges/combos, it's pretty difficult to catch back up w/o taking a ton of block damage. I just ended up trying to ignore and play contactless.
2nd ProfX fight, I used prefight Torch and it ended up being a fairly standard Torch vs ProfX fight (quick and dead)
Nova fight I took with Doom. This really showed how the 10 second timer vs 2nd timer interacted. I didn't take any hits and in the doing the Doom cycle x3, I ended up taking 50% health off my R3 unboosted Doom just mainly from the Altitude block damage...🤮
https://youtu.be/btFXMQGnCj0
Not sure what the tactic should be that gets tied with High Altitude but Slow Your Roll doesn't do anything to help... And it doesn't really do anything to help with the Untouchables tactic either but we already knew that. Hoping we get to see the announced, updated Untouchables next war so we can get a feel of what we will actually see for Season 29 and test stuff out.
Definitely needs to change imo