Some kind of toggle button would help massively reduce the scrolling.The biggest pain for me is that currently Attack and health boosts are at opposite ends yet these are most frequently used together. The boost menu already has a header menu. I just feel even if this was expanded out it would help.Something along the lines of this...
I just think sorting out the boost menu a bit would help more. something like drop down sections for each type of boost (attack, health, champion, war boosts, special damage and power boosts, Act 6 Chapter 3 boosts, etc)I just hate having to scroll down for like 30 seconds in order to activate one of those champion boosts I have in overflow
Some kind of toggle button would help massively reduce the scrolling.The biggest pain for me is that currently Attack and health boosts are at opposite ends yet these are most frequently used together. The boost menu already has a header menu. I just feel even if this was expanded out it would help.Something along the lines of this... @Jeal79 you basically designed exactly what we did to the boost screen. More info here https://forums.playcontestofchampions.com/en/discussion/285148/more-qol-updates-and-beta-features-coming-in-v33-0
Great, but you still need to add a CONFIRMATION box when applying Boosts.Because you will still have to scroll a little (not as much as before), and sometimes a swipe/scroll gets registered as a “TAP”, and if your swipe happened to start from within an “Activate” button area, you’re busted.And NOT like with Warnings where there is a permanent “Ignore in future”, but a Confirmation pop-up that can’t be disabled. Clicking one extra time when applying boosts isn’t gonna slow anyone down where they would be demanding the “Ignore in future”.
@Kabam Zero Not sure if you're saying I influenced the end product or if I just suggested something that was already being worked on but if it's the former then I'm happy to help