RE AI interception
How is it at all a thing that the game AI has “Intercept” capabilities?
Intercept for the player is a combination of anticipation & reaction time. It’s a human skill. The player doesn’t know what move the defender will make for sure, but our experience guides us.
But for the AI, it’s not anticipating a move. it effing knows what we are doing because it knows the input has been delivered for a move or dash the exact moment it occurs. The 1s & 0s are immediately available for the AI to respond to.
Interception, IMO, is a really dodgy part of the AI kit. And it seems to have been cranked up in the last few weeks. Which is frustrating a lot of people.
I have a lot of examples to describe but I think enough people have experienced the same issue that it’s not necessary at this point.
It’s almost like playing Paper, Rock, Scissors against a computer using a controller or keyboard - the computer couldn’t be beat, depending on the programmer’s code.