Lockout for leaving an alliance during an active AW or AQ
I have a suggestion. Many alliances lose war and AQ due to not being full or people leaving their alliance in the middle of an event. Some do this out of spite or various reasons, but the results are the same. A guaranteed loss. Hurting the players who may possibly have spent items or currency to win. All because of one person who wants to leave at an inopportune time. We have lockout periods which were set up to discourage alliance hopping, but actually encourage new members to leave sooner if disatisfied with a new alliance as they have nothing to lose. In place of or in addition to the lockout period, I propose that Kabam institute a lockout period that members cannot leave an alliance while a War or AQ is in progress, unless kicked by the Leader of the alliance. A person may request to be kicked but it will be at the discression of the leader if an AQ or War is active. This will eliminate deliberate sabotage of an alliance war by disgruntled members. Also new members should necessarily be allowed access to join AW placement even if a match has been found as long as attack phase has not started. This will allow alliance leaders flexibility to work through problems, encourage participation and loyalty to stay in your alliance. I don’t believe a delay in leaving an alliance would be a bad thing, so much as a delay in receiving rank rewards. I further believe adoption of this proposal will have a positive effect on alliances to maintain their war ratings. My previous alliance lost 10 strait wars due to a few members leaving in the middle of it. This penalized those who spent items and currency to win, as defender diversity and rating as well as exploration determines the outcome. As we all know, defense kills no longer impact the game if both sides explore 100% and both sides kill the bosses. Therefore one member leaving will assuredly cost the other 29 members a victory.