You have to spent 10$ to skip some animations while playing arena. Why not allow this to everyone Funny that people who spend in general are usually the one's who dont need to play arena that much. This is a feature targeted for F2P players but behind a paywall
You have to spent 10$ to skip some animations while playing arena. Why not allow this to everyone
I’ll have to agree, QoL things should be for everyone. This isn’t really a QoL but a bonus “luxury “ I guess.. If we're not going to sell early access to the top tier stuff, and we're not going to sell QoL game play features, what's left? For starters, the same thing most other games do; cosmetic items. Why Kabam isn’t selling alternate skins for champions (especially with BGs now) is lost on me. Another thing many games do to generate revenue without disrupting balance, is to offer permanent attribute increase items. These are very minor increases; typically like 1% more damage or something. They don’t affect the balance that much but players have the desire to “max” out at any cost. F2P can get them after 6 months to a year of grinding whereas spenders get them much quicker. Another source of revenue is the premium pass system which is clearly here to stay. There are a lot of ways to generate revenue.
I’ll have to agree, QoL things should be for everyone. This isn’t really a QoL but a bonus “luxury “ I guess.. If we're not going to sell early access to the top tier stuff, and we're not going to sell QoL game play features, what's left?
I’ll have to agree, QoL things should be for everyone. This isn’t really a QoL but a bonus “luxury “ I guess.
Absolutely absurd to call something behind a paywall a "quality of life" upgrade.
Absolutely absurd to call something behind a paywall a "quality of life" upgrade. So the only quality of life improvements that exist in the world are free?
Also, in my opinion, I haven’t really seen this been a complaint enough to be a QoL change.
I’ll have to agree, QoL things should be for everyone. This isn’t really a QoL but a bonus “luxury “ I guess.. If we're not going to sell early access to the top tier stuff, and we're not going to sell QoL game play features, what's left? For starters, the same thing most other games do; cosmetic items. Why Kabam isn’t selling alternate skins for champions (especially with BGs now) is lost on me. Another thing many games do to generate revenue without disrupting balance, is to offer permanent attribute increase items. These are very minor increases; typically like 1% more damage or something. They don’t affect the balance that much but players have the desire to “max” out at any cost. F2P can get them after 6 months to a year of grinding whereas spenders get them much quicker. Another source of revenue is the premium pass system which is clearly here to stay. There are a lot of ways to generate revenue. First of all, most of those other games aren't Marvel games, that strictly limit the amount of customization allowed in their games. This is a thing that goes back a long, long ways. I was hearing about it in 2005 from developers. I'm honestly amazed they gave MROC as much rope as they did.Second, what you monetize is a game cultural thing. Which is to say, some players feel that certain things are fair to monetize and others disagree. Your game attracts the kind of people who generally agree with your monetization flavors and that makes it difficult to change dramatically. Some people think games should *only* monetize cosmetics, so as to not disrupt game balance. Other people think that's idiotic, as no one would spend a lot of money on such useless things. If you monetize cosmetics from the start, you attract the people who think cosmetics are a meaningful thing to monetize. If you don't, you attract players who believe cash should return some in-game tangible benefit, and those people won't buy your cosmetics.There are lots of individual monetization opportunities, and this game uses many of them. But individually, they can't support the game, which is precisely why the game uses many of them. Each has limits. We can generate a lot more revenue with more premium passes, because those have practical limits. We can create monetization opportunities to offer permanent attribute increases. We call them Relics. But they lean in the direction of gear, which the playerbase of this game has traditionally expressed something between skepticism and outright hatred of, so the devs have been treading relatively lightly there.
Absolutely absurd to call something behind a paywall a "quality of life" upgrade. So the only quality of life improvements that exist in the world are free? It's always obvious you are stretching to validate your opinion when it's a one line response instead of an essay. This is one stop closer to putting players behind ads unless they pay. I do spend from time to time, I've not bought the sigil for at least 6 months and have no intention to buy it to unlock an element of the game that adds another level of preventing free to play players struggle. Whales will buy cavs - and very soon paras, they won't need this at all.
I’m sorry. The thesis that you can only have cosmetic for cash or tangible upgrades for cash but not both is silly and fully disproven.
Absolutely absurd to call something behind a paywall a "quality of life" upgrade. So the only quality of life improvements that exist in the world are free? It's always obvious you are stretching to validate your opinion when it's a one line response instead of an essay.
This is one stop closer to putting players behind ads unless they pay.
Absolutely absurd to call something behind a paywall a "quality of life" upgrade. Ehmm usualy people with more money have a better quality of life....
Also, in my opinion, I haven’t really seen this been a complaint enough to be a QoL change. You haven't heard people wish that grinding in the arena could go faster?
Can Kabam Zero or other mods give some thoughts why those “qol changes” are behind a paywall? Many of us hoped for a positive change across the board for arena.. disappointing
Hopefully they revamp the milestones too
Doesn't even work and is actually making it even more frustating to play the arena. More than what already was
Doesn't even work and is actually making it even more frustating to play the arena. More than what already was Can you show me what the “improvement” is? Do you have screenshots or something?
Doesn't even work and is actually making it even more frustating to play the arena. More than what already was Can you show me what the “improvement” is? Do you have screenshots or something? From what I seen on youtube, it removes the 3x selectable opponent screen, removes post fight stats screen, and removes post match screens and goes directly to select champions screen.