Meatballs Make Money! Revenue per completed end game fight. A question for Kabam, preferably Crashed
This morning I'm taking the time that I could've had to further attempt the Sinister Six objective in winter of Woe to give sincere feedback about some statements that have been made on live streams and forum posts by Kabam employees. (BTW, big fan of all of you!)
When Woe was announced we were told that the game "needs" certain things to be healthy. As a business owner, with employees, and customers to look after myself. I completely understand that. We were also told that we shouldn't expect to receive end game rewards for doing nothing. Also, totally understandable. We were told to expect five energy per step on a one fight quest. When there were two steps I think many of us just sort of laughed out loud. Jax is a clever wordsmith, you got us, no problem, ten energy it is.
Personally, with that sort of energy spend, I'm going to wait and see how KT, Lags, MSD, etc, approach the content. I'll study up and fight the fight in week two.
Before I go any further I'd like to share some details about my account. I'm a Valiant player who completed one path of Necro and purchased deals to earn the title right away. I then explored Necro by the end of the year. I love this game and it has become a big portion of my "entertainment budget". I'm very much a "free to pay" player and spend thousands of dollars on this game annually. To be honest, I don't really spend to get ahead. I spend because it enhances my fun in the game. I'm in a chill alliance and don't push very hard in PVP game modes. Except for Banquet, I was rank 258 there.
This brings us back to week two of winter of woe and my attempts. Personally, I have good options for all of the objectives.
7* R2 Hulk for Gamma
7* R1 Sandman for Sinister Six
7* R2 Guillotine 2099 for Robots
In addition to having good counters I have 20,000+ units and I've also been very diligent about making sure I have an overflowing stash of consumables. Additionally, I purchased 90% of the Valentines offers for the romance consumables.
I really can't express my level of excitement going into this year of challenges starting with Woe. I had honestly never been more excited about the game and so many of the things that are coming. Is it going to be difficult? Of course, but that is part of the rewarding process that I love about this game.
However, after starting to work on the gamma objective this just felt different. Seven full energy refills gone in less than 30 minutes. Now, I already know what many of you will reply here with "SKILL ISSUE". Guess what? You're right! It is a skill issue. I'm not good enough to solo that fight and will not be working towards it. But I would like to work on my "SKILL ISSUE" to get it down with less than my whole stash.....
But that brings us back to the energy cost doesn't it? We all approach this game differently. I can appreciate how hard it is to design around that. Some people will practice all day to get a solo and without the energy cost you didn't receive any form of "revenue" from that player. Other than their time. Which we've also been told does not factor into the MCOC economy. I might have to disagree with this sentiment because I just got the newest 6* Champion out of the arena for nothing but my time.... It feels like of all things MCOC should be like Ikea meatballs. It doesn't make you money BUT it makes you money.
So ultimately, it feels like Kabam wants a certain amount of guaranteed "revenue" from every player when they complete or maybe even attempt an "end game" fight in this event.
Is that fair? Absolutely!
You can do whatever you want. But, understand that these sorts of decisions change how I, and I'm sure many FEEL about the game. The fight itself is punishing, the energy cost is punishing, the farming needed to complete the content is punishing. By the time I was finally ready to attempt the final objectives I realized something. I'm not having any fun and I don't care anymore.
In closing, all content is optional and I get that. For the first time in a long time I think this content will be optional for me. My question would be, how long do you think it takes for all of the Odin's vaults, black panthers treasures, early access bundles, daily cards, daily specials, summoner sigils and so much more to also become optional for me if this is how I'm feeling about the content? It's a sincere question. Is creating hundreds of dollars in energy revenue worth losing thousands of dollars in other revenue?
It really doesn't feel good to players when they hear they aren't skilled enough take on certain content. When you then charge them a premium to work on those skills it feels as bad as I've felt doing anything in this game, and unfortunately I've broken many things over this game. You really outdid yourself here.
P.S. I don't even want to think about how this impacts low spenders or god forbid free to play.