**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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Are there any details on this?
And there have been other times that the Orange text disappears for a while and then it starts working for them again later on. Just that this day was a bad day for that to happen to them.
1. 5 min cooldowns so if you're not happy with initial set up then you can run it again
2. One of the boss hacks is going to contain all hacks so you are guaranteed to get the one you want
Yes certain boss and node combinations will be tough but it's optional content, if you don't get the night crawler it's not going to stop you doing any content.
Yep, the “FPS Rate at mcoc” thread doesn’t show Admin/Mod for Miike's comment in there.
Or even next to their name for all of their individual replies too, within threads.
While we're on the topic, @Kabam Jax, any plans to make incursion revives available for resources other than units or via some events?
If I could make one suggestion for next time: it's a bit weird to earn saga rank up material at the very end of the saga.
It would have been a cool way to introduce the next saga to let people earn materials to rank up champs in that saga as part of this.
Also interested in this.
And note, the existing SECTOR #'s stay the same, since they are 1-based at the bottom, so Sector 7 (new) is the highest.
Completely opposite (couldn’t they have made this consistent when they created Incursions) from TIER #'s, which is your TOP TIER rewards. Tier # starts at 6 at the bottom (now #’d Tier 7 because of the inconsistency), and Tier-1 is still the Highest #.
BUT, that Tier-1 (and all Tier #’s) have basically shifted up one spot as to what you qualify for Top Tier rewards.
The new Tier-1 has a higher requirement than what Tier-1 had before. This new X-Magica Tier needs 25x 6* Champs to qualify for its Top Tier rewards. Former topmost tier requires 16x 6* champs, which is what it fell to as Tier-2 now.
(Summary), everyone will be able to play in EVERY Sector, no matter your Team Selected PI.
But that is ONLY for getting Points and Milestones. You will still NOT be able to get EVERY Tier of the Top Tier rewards at end.
So you can enter X-Magica Sector-7 even with a low rated team, to see what the new X-Magica Incursions feels like, even if you normally never qualify for entering the highest Sector before.
*Unknown* whether the addition of new Tier-1 now lets upper people qualify for 4 Top Tiers this time. Or if they will basically lose the lowest of those 3 Tiers they used to qualify for.
(which means you’re basically fighting higher difficulty Zones/Rooms for earning your allowed Top Tier rewards, even if the rewards are also higher).
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*From Announcement*
Sector Access Changes
We are opening up access to all Sectors no matter your roster PI, the recommendations won’t affect your ability to access them.
Please note; this only lets you access the Saga Sector, if you don’t meet the reward tier requirements for the Saga Sector by having the required number of 6-Star champions you won’t be eligible for Top Zone rewards when playing on it. Below are the Champion requirements for each tier of rewards.
Sector Reward Tier Requirements:
Tier 1 = 25 6-Star champions
Tier 2 = 16 6-Star Champions
Tier 3 = 8 6-Star Champions
Tier 4 = 8 5-Star Champions
Tier 5 = 16 4-Star Champions
Tier 6 = 8 4-Star Champions
Tier 7 = No requirement
You can find this info ingame by tapping on the “View Rewards” button then select “Milestone Rewards” and “View All”
Your Tier will determine what Top Zone rewards you can obtain. To view this info tap on the same View Rewards” button, you will be taken to the Top Zone rewards page. Tap between each tier to see what Sectors Top Zone rewards you are eligible for. Greyed out rewards mean you aren’t eligible for them.
Hopefully more incursion buffs come periodically as well for more “sandbox” customization and greater replay ability
Doing extra sec4 would have given extra artifacts and a little bit of shrds.