Mr Sinister.

TerraTerra Member Posts: 8,497 ★★★★★
What is his best form of gained Class-Related Bonus?

Sig 200 6*:

Mr Sinister. 36 votes

Skill
5%
713_o_f1673rCandyCane2 2 votes
Mutant
8%
THUNDERBILUzzy131004Dice_nick20 3 votes
Cosmic
27%
Grootman1294BeastDadMmaatthheewwJoSpidey_10EdisonLawCloudddey_broBogoNemesis_17OnepieceisnotrealEpsilon_ 10 votes
Mystic
44%
ThatGuyYouSaw235GridarJava_Junkiecaptain_rogersHassamaMamaGiantwalrus56AzenstarJackTheSnackwillrun4adonutArmoredGhostToniXD_16CookieJarMonstaRottenSwampsjohnfrederic1WEAPON_HBungo 16 votes
Science (LOL)
13%
Spity68FunkCASrinivasSuper_Cretu90Kingering_King 5 votes

Comments

  • TerraTerra Member Posts: 8,497 ★★★★★
    Personally I would say it's Mystic being the best, Cosmic a close second.
    2 mystic charges, two heavies usually leaves you very close to a sp1, so eases quick ramp up.
    And generally, more attack is good too.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★
    Mystic
    I always try to get 3 mystics and 3 cosmics no matter what in incursions and AQ. Then with the remaining 4 charges you can make a combo of the skills and mutants
  • EdisonLawEdisonLaw Member Posts: 8,042 ★★★★★
    Cosmic
    Mystic or cosmic, but all are perfectly useful as all things should be
  • Java_JunkieJava_Junkie Member Posts: 547 ★★
    Mystic
    at the bare minimum, dropping Mystics makes it faster to parry-Med-Heavy to a sp1 faster.
  • TerraTerra Member Posts: 8,497 ★★★★★
    EdisonLaw said:

    Mystic or cosmic, but all are perfectly useful as all things should be

    Isn't Science bugged rn?
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