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Is the raids message coming today cuz the in game mail effects ruined raids

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Comments

  • victor158victor158 Member Posts: 171 ★★
    Wicket329 said:

    Bendy said:

    Maybe people stock piled them too much so they wanted to remove that

    It’s this. I’ve had functionally 21 revives every raid cycle because I come out of the previous week with a full stash of 7. The only real difference this made for me is that I got to get through it faster, since I was still only using 14 anyway. But I could see some people using the carryover as a crutch to push through when they otherwise wouldn’t have been able.
    But if they're THAT dependent on the crutch of 21 revs they aren't exploring raids every time. Only once every 2 runs
  • Zeke_the_XbotZeke_the_Xbot Member Posts: 409 ★★★
    Wicket329 said:

    Wait, I don’t understand why people are freaking out about this. You could only have 21 in your inventory if you saved 7 from the previous week. If you saved 7, that means you could have only used 14 or fewer. If you were using 14 or fewer, then this change does not impact your ability to complete the content.

    Am I missing something here? Why are y’all so mad about this? From what I can see, this is a purely superficial change that doesn’t actually impact gameplay (except for timing of when you get your revives).

    I wager some are mad they may have to actually work with their team to build charges and efficiently use revives to clear the mode now instead of having 14 revives plus any other alliance revives to blitz it in less then 3 days. I’m just guessing though.
  • Savage123456789Savage123456789 Member Posts: 841 ★★★★
    edited January 14

    Wicket329 said:

    Wait, I don’t understand why people are freaking out about this. You could only have 21 in your inventory if you saved 7 from the previous week. If you saved 7, that means you could have only used 14 or fewer. If you were using 14 or fewer, then this change does not impact your ability to complete the content.

    Am I missing something here? Why are y’all so mad about this? From what I can see, this is a purely superficial change that doesn’t actually impact gameplay (except for timing of when you get your revives).

    I wager some are mad they may have to actually work with their team to build charges and efficiently use revives to clear the mode now instead of having 14 revives plus any other alliance revives to blitz it in less then 3 days. I’m just guessing though.
    I guess you didn't read all comments. A lot of us don't care about the amount of revives. It's now making Raids an inconvenience more than it needs to be. They can gives us all 14 revives on day 1. Still has the same effect of limiting revives. But no, like someone else already said, they are trying to force engagement in a mode that people don't like and just do out of necessity. Or better yet, trying to generate revenue through revives from weaker alliances to make the mode break even. Raids have been a breath of fresh air after 3 weeks of dull AQ. But now it's just another AQ week
  • Tbone120Tbone120 Member Posts: 2
    This just prove they suck at keep8ng players happy
  • Little_Crocodili29Little_Crocodili29 Member Posts: 337 ★★★
    edited January 14
    The one thing we could play as a team and run thru it 🤦‍♀️

    I thought Raids was meant to be a dynamic thing? For the love of all that's wholy just make all the revives available on day 1 and free us up! You don't have to shackle us to the game to make us want to play more. When will KBm understand the word BURNOUT????
  • Feeney234Feeney234 Member Posts: 1,207 ★★★★
    Raids was pretty trash as it is... now I really have no incentive to play it! Good job kabam. Guess their data suggested unit spending wasn't hitting their target goal or some sort of corporate excuse along those lines 🤷‍♂️
  • DharakDharak Member Posts: 54
    Despite the unnecessary changes they made to the raids kabam didn't even have the balls to boost the rewards if we are gonna do raids with a revive limit of x1 then we have the right to get rewards based on that change.
  • BigBlueOxBigBlueOx Member Posts: 2,666 ★★★★★
    edited January 14
    Wait does this mean when I go to revive the free revives will be available in the game mode display or will you guys make people go to the store after using up the revive we brought into raids?

    That is gonna eat into boost timers needlessly… on top of being a bad change it’s another change with inferior details too. This will be ridiculous from a game navigation perspective if only the unit based revive pops up
  • DeathmoreThanos49DeathmoreThanos49 Member Posts: 32 ★★
    @kabamcrashed we demand a detailed explanation on why you had to do this and why it would of killed netmarble or you can undo the change now
  • Nameless_IWNameless_IW Member Posts: 1,124 ★★★★

    This only makes sense if they increase the damage cap. Let us do 20 or 25% damage or remove the cap all together!

    If they don't release more info and they just removed the extra revives with no other changes then the only explanation is Kabam just wants less people to play raids.

    Less people to play raids and more people to spend their units buying the 200 units raid revives, that is their final goal and target.
  • Kikkis123Kikkis123 Member Posts: 26
    edited January 14
    Etm34 said:

    My issue is the first line. I know it’s a joke, but I also do not like repeated failures.


    Yep kabam is the one who make failures here. I dont mind this change so much either but bugs should fix right away. And yes lower the cost and take those valiant crystals away no need some 5* champs from raid rewards either and buff rewards also

  • Kikkis123Kikkis123 Member Posts: 26

    The one thing we could play as a team and run thru it 🤦‍♀️
    I thought Raids was meant to be a dynamic thing?

    I think its cause raid is one week and dont think its made to do in one day thats why we cant buy all revives once just guessing here but might be

  • RoggamRoggam Member Posts: 154
    Try explaining raids to guys that can’t get thru act 6… the extra revives for me and a couple others were needed to explore. Every other month we would all rush one lane and stop at final boss due linked node. Maybe remove links for those that want to finish early?
  • Kikkis123Kikkis123 Member Posts: 26
    Dharak said:



    Rewards should be buffed imo and take those valiant crystals away what always give just 5* champs shouldnt be there

  • Kikkis123Kikkis123 Member Posts: 26
    BigBlueOx said:

    Wait does this mean when I go to revive the free revives will be available in the game mode display or will you guys make people go to the store after using up the revive we brought into raids?

    you can now have 1 revive from old raid to the next raid and not 7 like some have saved when not needed all or used aq revives example

  • Ayden_noah1Ayden_noah1 Member Posts: 2,001 ★★★★
    So Kabam's new Raid slogan is Deathless doesn't accept failure but there's a cap of 12% max damage so it will take at least 9 tries to take down one defender. That's failing 8 times minimum, most will fail more than 8 times since you need role charges to be able to hit harder. If they take away the time limit and the damage cap than I can see this might work out better. I'm going to guess that it isn't going to happen. There is so many things to do daily in game these days with so much new content poping up that finishing raids in 2 days or less was a great QOL. This only makes things worst for for the majority of the player base, unless you are willing to buy revives. I am assuming that is Kabam's intention to make those that wish to get it done asap to use units to buy revives. This is not a great QOL change for the majority of the player based. Hopefully this new inventory limit has some other changes that make Raids less of a chore and a better experience. I have my doubts but I will keep a little bit of hope that Kabam will make it work.


  • TyphoonTyphoon Member Posts: 1,864 ★★★★★


    I read this in John's voice, because I'm sure it was his doing.
  • Tbone120Tbone120 Member Posts: 2
    Why u remove post
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