Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help?
JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them.
Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all
JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve.
Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds
Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable.
Thatweirdguy wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help? This sentiment presupposes that Apple is stupid enough to let App Devs skirt their rules by using in game currency purchases as a shield. Apple knows that virtually every game uses an in game currency. In fact if you read the Apple regs they specifically acknowledge that an in game currency exists. In game currency can bought with real life dollars. Apple is well aware of this and it would be astounding if that was a way to get around their rules. This highly unlikely.
Hubris_hater wrote: » Vdh2008 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help? Every daily special. @Vdh2008 Ok then lets have a look at that shall we? You get some shards, 100% DR. You get some gold, 100% DR. You get some catalysts, 100% DR. You get basically a PHC crystal that is class specific. So if DRs have to be shown, it would be approx 2% a 4, 8% a 3* and 90% a 2*, all of that class. Not per character etc Tell me how that helps in any way at all? So again, nothing will happen anyway, but even if it does the info we get wont benefit any of us at all, in any way at all
Vdh2008 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help? Every daily special.
Hubris_hater wrote: » Vdh2008 wrote: » Hubris_hater wrote: » Vdh2008 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help? Every daily special. @Vdh2008 Ok then lets have a look at that shall we? You get some shards, 100% DR. You get some gold, 100% DR. You get some catalysts, 100% DR. You get basically a PHC crystal that is class specific. So if DRs have to be shown, it would be approx 2% a 4, 8% a 3* and 90% a 2*, all of that class. Not per character etc Tell me how that helps in any way at all? So again, nothing will happen anyway, but even if it does the info we get wont benefit any of us at all, in any way at all @Hubris_hater the difference there is the "increased odds" they advertise. What are they? Lets assume they are now 5% a 4*, 10% a 3* and 85% a 2*. Again, what would that actually show that would help in any way at all mate?No offense meant at all mate, really, but I just cant see what this would achieve? And, again, all rewards are free, so no DRs at all on any of them
Vdh2008 wrote: » Hubris_hater wrote: » Vdh2008 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » JRock808 wrote: » Hubris_hater wrote: » Wsm10 wrote: » Man, so much craziness in this thread. All I can say is I hope we find out the PHC drop rates for stars at least. I just opened 30 of the shard PHC's and got 2 3*, and this stuff is incredibly frustrating. My hope is they have to release the percentage chances for different stars and that, in turn, makes them increase at least 3* drop rates. That's all I want. This now marks me opening 105 PHC's and getting a whopping 7 3*'s & 98 2*'s. I'm sorry but that stuff is absolutely insane. Gladly it was all shard crystals, but still. That, to me, is completely unacceptable. Did you buy those PHCs mate? If not, then no drop rates will ever be needed. Rewards are not "loot boxes paid for with currency" they are rewards, so free. So no rules at all cover DRs for these And cant see any reason Kabam would increase the drop rates for bought ones just because they show the odds, we already know they are very bad odds You can often purchase phc for real money, ignoring the buy units to buy loot boxes debate for now, so assuming those odds are shown we could assume that they and the ones acquired via playing are the same. That could be a bad assumption, but I'd imagine maintaining multiple drop rates for the same items would lead to more issues than it would solve. But the fact that they wont have to have the same DRs means we wont actually know even that mate? Like I keep saying, we dont actually have anything in this game even like Loot boxes, so these new rules wont apply and even if they did, they just wont help us at all Crystals are lootboxes. Anything that contains random items with is a loot box. There's enough semantics to argue over, but this shouldn't be one of them. @JRock808 Mate, you missed the point entirely? Please list items that we can currently Buy with real currency that have multiple items in? A 5 star crystal has only one item in, a Five-star champ etc. So please list any that cost real money that have different items in apart from PHCs? There arent any So, even if Kabam have to show DRs (they dont) then what items will have them on apart from PHCs? And how will that help? Every daily special. @Vdh2008 Ok then lets have a look at that shall we? You get some shards, 100% DR. You get some gold, 100% DR. You get some catalysts, 100% DR. You get basically a PHC crystal that is class specific. So if DRs have to be shown, it would be approx 2% a 4, 8% a 3* and 90% a 2*, all of that class. Not per character etc Tell me how that helps in any way at all? So again, nothing will happen anyway, but even if it does the info we get wont benefit any of us at all, in any way at all @Hubris_hater the difference there is the "increased odds" they advertise.
Thatweirdguy wrote: » DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. OK I guess you can believe that it is just a coincidence that there was no update this month if you wish. You can also believe that the game team wanted to keep the Task Master load screen during the Sentry event. You can also believe that the delay in roll out of this month's event had nothing to do with jamming this event in without an update. You can also choose to believe that other games revealing drop rates after an update is simply a coincidence. Yeah....you can believe all that if you'd like I guess. Sure why not?
DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines.
Googleplexian wrote: » Guess I know why this months quests came without an update 😂
Cujo999 wrote: » DNA3000 wrote: » Cujo999 wrote: » Thatweirdguy wrote: » Can't blame Mike for not addressing this. He is only permitted to address what his superiors allow/want him to address. They've obviously forbidden him from commenting on this issue. I would like to know how Kabam is complying with this. That level of transparency is probably not going to happen unless Apple steps in and forces it somehow. App games are a competitive industry. If Kabam tells everyone how they've maintained their business model with Apple's new guidelines, then their competition can easily copy their model. We can't just expect them to give away trade secrets because we're curious. That's really not how monetization models work. The odds of the crystals provides competitors with little to zero information. It is the engagement numbers - the amount they sell of different things at different times under different circumstances - that form the basis for any sort of competitive information, and that information is not subject to disclosure. Also, I've been hearing that mobile games that have loot box-like items have started to disclose those odds when they update in the Apple app store. Apparently the Simpsons game started doing it, and apparently the Futurama game has started doing it. I don't play either, but I have seen reports of the changes in their forums. Maybe my post wasn't clear. If Kabam found a way to "beat the system" and not disclose hard odds while staying in compliance, they shouldn't feel obligated to share how on a public forum.
DNA3000 wrote: » Cujo999 wrote: » Thatweirdguy wrote: » Can't blame Mike for not addressing this. He is only permitted to address what his superiors allow/want him to address. They've obviously forbidden him from commenting on this issue. I would like to know how Kabam is complying with this. That level of transparency is probably not going to happen unless Apple steps in and forces it somehow. App games are a competitive industry. If Kabam tells everyone how they've maintained their business model with Apple's new guidelines, then their competition can easily copy their model. We can't just expect them to give away trade secrets because we're curious. That's really not how monetization models work. The odds of the crystals provides competitors with little to zero information. It is the engagement numbers - the amount they sell of different things at different times under different circumstances - that form the basis for any sort of competitive information, and that information is not subject to disclosure. Also, I've been hearing that mobile games that have loot box-like items have started to disclose those odds when they update in the Apple app store. Apparently the Simpsons game started doing it, and apparently the Futurama game has started doing it. I don't play either, but I have seen reports of the changes in their forums.
Cujo999 wrote: » Thatweirdguy wrote: » Can't blame Mike for not addressing this. He is only permitted to address what his superiors allow/want him to address. They've obviously forbidden him from commenting on this issue. I would like to know how Kabam is complying with this. That level of transparency is probably not going to happen unless Apple steps in and forces it somehow. App games are a competitive industry. If Kabam tells everyone how they've maintained their business model with Apple's new guidelines, then their competition can easily copy their model. We can't just expect them to give away trade secrets because we're curious.
Thatweirdguy wrote: » Can't blame Mike for not addressing this. He is only permitted to address what his superiors allow/want him to address. They've obviously forbidden him from commenting on this issue. I would like to know how Kabam is complying with this. That level of transparency is probably not going to happen unless Apple steps in and forces it somehow.
DNA3000 wrote: » Thatweirdguy wrote: » DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. OK I guess you can believe that it is just a coincidence that there was no update this month if you wish. You can also believe that the game team wanted to keep the Task Master load screen during the Sentry event. You can also believe that the delay in roll out of this month's event had nothing to do with jamming this event in without an update. You can also choose to believe that other games revealing drop rates after an update is simply a coincidence. Yeah....you can believe all that if you'd like I guess. Sure why not? Sure, you can believe the January updates were bundled into the November update to avoid a guideline change that came out several weeks after the update was released and over a month after it was feature-closed, because sure why not? Let's not let a little thing like space-time causality violations get in the way of a good conspiracy delusion.
Thatweirdguy wrote: » DNA3000 wrote: » Thatweirdguy wrote: » DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. DNA3000 wrote: » Googleplexian wrote: » Guess I know why this months quests came without an update 😂 Kabam would have had to plan for January's content to be included in the December update before Apple updated their guidelines. OK I guess you can believe that it is just a coincidence that there was no update this month if you wish. You can also believe that the game team wanted to keep the Task Master load screen during the Sentry event. You can also believe that the delay in roll out of this month's event had nothing to do with jamming this event in without an update. You can also choose to believe that other games revealing drop rates after an update is simply a coincidence. Yeah....you can believe all that if you'd like I guess. Sure why not? Sure, you can believe the January updates were bundled into the November update to avoid a guideline change that came out several weeks after the update was released and over a month after it was feature-closed, because sure why not? Let's not let a little thing like space-time causality violations get in the way of a good conspiracy delusion. If Apple did not give App Devs a heads up about these regulations in advance then I suppose you might have a point. Just because we learned about them when we did does not mean that is when Apple told App store partners about it. I doubt that though.
Hubris_hater wrote: » * Apples deadline was 15 days ago, nothing has changed at all
khehmist wrote: » A "savvy" business gives their customers all of the information they can that will makes them happy or encourage sales, and as little information as they can get away with that makes them unhappy or discourages sales. In regard to MCOC crystal draws, we've heard that they are "random", and that's pretty much it.
tufan_1974 wrote: » Nexus_UY_Scuti wrote: » Disclosure of drop rates will not improve your pulls. As long as it is not a 0% chance, you are technically able to pull 100 Colossus in a row. Meanwhile we are all happy to pull just one of champs (Stark spidey i.e) but never happens. Despite mathematically it has same probability, it is always colossus,kamala khan, garbace etc. Then it makes me think logically and analytically and also make me to conclude that it is NOT RNG at all. There are some unethical codes that suppose not to exist in this game. It is incredibly EASY TO SET who is going to pull what any time..
Nexus_UY_Scuti wrote: » Disclosure of drop rates will not improve your pulls. As long as it is not a 0% chance, you are technically able to pull 100 Colossus in a row.