Energy
Man, this game has been my favorite for years. Mobile, Console, PC, never mattered. I love playing this game because how much flexibility and diversity there is within the Marvel Universe. Such amazing animations and art, so many cool and unique abilities, so much awesome story/dialogue stuff. I really try my best to not be too positive or too negative because sooooo many people in this community instantly hate on every little change and every decision that doesn't benefit them directly.
So I've tried my best to stay positive during this extremely rough couple of back to back months. This energy decision is the first thing I've seen that genuinely stunned me. I understand excess energy refills are expiring for a lot of players, myself included. Here's The Thing (It's Clobbering Time), why is that an issue? The last thing the game needs right now is for players to be locked behind 0 energy refills. When quests take 5 energy per tile and there's damn 4-5 tiles in between fights, how is that fun? I understand wanting to keep players engaged and keep logging in to get more, but wouldn't it be better to let players play the content they want based off their resource management?
I'm not sure I understand the logic behind removing the energy refills from 4-Hour crystals completely. Buffing the revive drop rate, great I like that. That's what we use those crystals for primarily that was a correct statement. However, removing refills entirely? Like that just makes so little sense to me. There are dozens of things that could be removed/changed before this. Prime example: Arena Boosts. The amount of shards we get for solo crystals is absolutely insane, and the amount of crystals we can open with them is far beyond any energy refills going to waste. I consistently buy the energy refill card bc it's so convenient and useful to not have to worry about energy costs. That being said, most I ever have in the overflow is 5-10 max. In an attempt to get sig stones for unique 2* champions, I opened a large majority of my lesser crystals and now have 3k+ arena boosts that are going to expire. Hundreds of XP boosts that aren't usable for my account level due to refined XP.
Maybe I'm overreacting but I've tried my best to stay positive during these rough times we've had lately, and just off the initial reading of the post, this makes the least amount of sense of EVERYTHING that's happened in the past 40-60 days. Patiently waiting for more info to hopefully prove me wrong, but if changes like these play the way I think they will, this could seriously be a game ender for the large majority of players still logging on every day.