I wouldn't rank up either. There are so many better option
you could wait to see the format for the epoch challenge. Maybe one of them will be well-suited to the content. We know Sentry could do at least one of the paths previously.
I'd say sentry, i didn't know anything about his buff before carinas challenges I plan on using him for abyss heroes challenge, after ramping him up as a 7* rank two he was doing 500k hp fights in 30-40 seconds, after he ramps up he becomes really good
Not familiar with Blue Marvel, but the thing that doesn't seem that great about his kit is that he is a persistent ramp up champion who still has to ramp up every fight. Not only does he have to build to Max 60 charges every fight, he also has to build up 60 charges within the fight itself (since the 60 charges tick down to 0 after your damage mode). His persistent mechanic merely cuts the in-fight ramp in half, but that is only for the first 60 charges.
Sentry also has the weakness of losing his Max ramp if he loses a fight, but at least once he is max ramped, you don't really have to ramp him up between or within fights.
Sentry 💩
Blue marvel 💩
I hate how Sentry loses charges if he's KO'd. I used him in that new AQ mode we had a couple of weeks ago and while things went swimmingly for quite a while, I then lost all of my ramp when I went up against a defender that I struggled with. Then I had to re-ramp him up fully again. It was such a pain. I don't understand why losing charges is even a thing in his kit. It makes him a really bad option for hard bosses at the end of any kind of endgame quest since he just becomes worse and worse as you try to get them down, which is weird for a champ that requires so much ramp-up to begin with.
I recently used him for a path in Epoch since I wanted to practice fighting Ares again (and because I hadn't done the Epoch on my alt account). While he worked wonderfully for that path, I ultimately had to go with a different champion altogether for the Ares fight since I knew Sentry would suck against him if I had to revive up even a couple of times. It's just so silly.
I only just got Blue Marvel (and have him unawakened as of now), so I am not really in a position to compare them accurately. However, just based on how their respective ramps works, I really like Blue Marvel's a whole lot more. Even if his damage state (can't remember its specific name) ends, the ramp-up to get there again isn't that bad. Certainly not compared to if you need to re-ramp Sentry.
It's difficult to say which champ is objectively better, though, especially without knowing exactly what OP wants to use them for. I suspect that Sentry is better for something like Coliseum (since he can ramp up to full in that one fight and also can't lose it), while Blue Marvel could (potentially) be the better questing champion for tricky endgame fights since he can't lose the ramp he gains from fight to fight. But I can't say for sure.
I haven’t used either champ, but I watched some livestreams of people doing the ordeal with blue marvel, and he seems pretty good actually , he is not for BG, but in content he is very usable
Fully ramped Sentry is basically immortal and dishes out insane damage, Blue Marvel is a noodle compared to a fully ramped Sentry even if he’s fully ramped too lmfao. So, if you’re looking for a long form content champ then it’s Sentry hands down, don’t pay attention to the comments calling him **** cause it’s not entirely true, he’s only **** for 10 mins then he’s insane lol Blue Marvel however is always ****.
Well, they’re the only two science champs made specifically for long form content.
Neither are worth ranking
Good point. I've never been one to easily solo endgame bosses, so losing Sentry's full ramp definitely is a valid concern for me.
And ramping over basic mechanisms (like Blue Marvel) as opposed to requiring Specials (like Sentry) does seem like it feels better.
Tangent: I was originally considering Sentry for the Abyss challenges, and then realized I could just use Heimdall as my persistent mechanic champion. So that is yet another "long form" content that I could use Sentry for but am not because of my "loss ramp" aversion.
Sentry was given by Kabam few days ago
Blue Marvel is more likely to receive a buff after so many crying Summoners complained because he isn't that good
So, go for Mid marvel and wait some months
Ngl I still don’t get how the “Sentry can lose all his ramp and then I’m back at square one” opinion still prevails. Technically that’s true, but you gotta play really bad for that to actually happen. As long as you can hold out long enough to gain 1 Reality Warp, which isn’t all that long, you’ll come out with net zero change when you die, and you can obviously play better and come out positive too. His Indestructible when awakened, as well as the option to gain really strong Regen with his Sp3 in a pinch, goes a long way in making sure that he doesn’t collapse under a single mistake either.
Anyways since I wanted a place to dump my Blue Marvel opinions: god he’s not good.
Pulled him from a Titan and really wanted to give him a fair shot. I didn’t care that he’s not good for shorter fights or whatever, as long as he performs in his niche he’s good. But he really just doesn’t feel like he does. And moreover, he feels annoying and confusing to play.
He’s ostensibly a persistent ramp champion à la Aegon or Sentry, but those guys once ramped are at their peak or can get to it very quickly from fight start. Blue Marvel has three Overloads tied to individual uses of his Sp3, so if you want to hit his peak, you have to dump 9 bars every fight before you start doing his actual damage loop. Not fun. The persistent Antimatter, by comparison, feels largely irrelevant. And yes, you do kinda want to use those Sp3s, because BM’s damage doesn’t seem up to par without them (and arguably isn’t all that impressive with them anyways).
I also don’t love his playstyle. He wants to do Light combos to inflict Weakness Debuffs and build/maintain Antimatter charges, but he also has to regularly interrupt that gameplan to throw Heavies to refresh his Overloads. The timing minigame adds an element of difficulty to that refresh too, I found it usually doable but missing the input can be a setback. His Sp1 Provoke is supposed to also be a charge generator, but in practice it’s so short that I feel lucky to get more than the base 3 charges from landing the special. He’s also got Wither on that sp1, but he’s gotta interrupt his damage loop of using sp2s to maintain it.
I overall feel he’s inferior to Sentry, and has little to offer in comparison. Damage? Sentry seems better. Utility? Sentry’s Wither is more powerful and easier to maintain, and he’s got other goodies like Halt and a Heavy chain for easy knockdowns. Regen/sustain? Again, Sentry. That sp3 Regen is crazy.
Blue Marvel’s advantages, besides a different set of Immunities, seem inferior. Not gaining Buffs sounds good, but Sentry has counters to most Buff Control, so it only really matters against Neutralize or Buff Immunity. Big difference, but not actually in Everest content where you want to use them. The list is Necro Purgatory and what else? The Crush is a thing, but way too limited to be a real advantage you’ll feel. It really just kinda feels like he counters Miss and that’s it.
This, I don't know how people still use that argument about getting koed and losing charges when 1. you have a whole indestructible with a 30 sec cooldown and 2. if you start losing some hp that sp3 can heal you back almost completely depending on how many bulwarks you had stacked which isn't even hard to do you literally gain bulwarks just by hitting the opponent and dexing. To lose charges with Sentry by getting koed you would have to be a complete potato who doesn't know what they're doing, Sentry is equipped with more than enough tools to ensure you don't lose your ramp after you got it so the fact someone is claiming losing all his ramp is a big issue which makes Blue Marvel better sounds more like a skill issue than a Sentry issue.
Anyways I'm just gonna go ahead and leave these two screenshots here and op can decide:
Both of them r4, both of them max ramp, Sentry does have Fantastic synergy in there but even without the the power stings it would still be under three minutes. To anyone still saying Blue Marvel, get well soon lol
In a nutshell, does Blue Marvel need a buff
I’m just one gal, but imo yes. Doesn’t deal enough damage for having an unwieldy playstyle and questionable utility. You can probably make him work if you want to, I don’t think he’s unusable, but he feels outclassed.
I sure hope he gets his dues when it comes time for the rebalancing program to look him over! Oh wait…
(Still not over the rebalancing program getting canned).
If you absolutely have to rank up one of them, go with Sentry. I would only do Blue Marvel if you really like him.
I pulled BM this week from the Titan nexus we got from the #Villain Ordeal challenge. Took him to R3 immediately because he looks cool and he is fun to play. I already had Sentry at r3 as well. I am planning on bring both for the Abyss challenge because honestly 7* are overpowered for it and it seems like the perfect place to have fun with both of this champs.
I don't really have any issues with the way Sentry works and I feel like the people saying he sucks are just misinformed. Yes losing a charge every time you die is annoying, but it is very hard to die while using him and you can get it back pretty quickly. He's just very awkward in the way you actually ramp up: i.e. inflict debuffs to gain buffs and then throwing specials, which is not a very flexible playstyle when you add more complex nodes.
On the other hand, BM has to ramp up every single fight, but you ramp up by simply hitting the opponent which means you can get back into your damage mode with relative ease. He has the foundation to be really good imo. I would just change 2 things: double the number of cruelties his sig grants him, and make it so that for every 10 persistent charges he places one of his passive overloads from the sp3 on the opponent at the start of the fight. I don't have an issue with throwing 3 sp3s at 0 ramp up but it is frustrating that you have to repeat this every single fight afterwards.
Blue Marvel is just a disappointment all around. It feels like you’re fighting his rotation more than you’re fighting the opponent. And even when you get to 60 charges, the phase feels very short considering what it takes to get there.
May I ask what's the impact of sig level on Sentry? Thanks.
I think you’re overselling the complexity of Sentry’s rotation, it’s very similar to BM’s. You hit the opponent with Basics to inflict Debuffs and ramp your resources, occasionally throwing in Heavies to refresh your important Debuffs, and throw Specials as necessary.
I definitely agree with the idea of the Sp3 Overloads being automatically inflicted based on Persistent ramp. I think needing to use those 3 Sp3s each fight really undermines that Persistent ramp concept. Don’t know if it’d be sufficient on its own, but it’d definitely make him a lot smoother and interesting to play.
Decreases the cooldown of his Indestructible Passive he gets when struck by a Basic, which obviously gives him a lot more breathing room to make mistakes. It also technically gives him some capacity to pause his Debuffs, but between you and me it’s such a small bonus that I barely notice it.
Well, Kabam hasn't ended the buff program, so it's possible he and Dracula are candidates for the program lol