Sometimes the area under the health bar can get quite cluttered with abilities (Ex. Limbo, timers, certain charges), Buffs and Debuffs. I believe that the ability indicators should be separate from the buffs and debuffs. This way the average player would have an easier time figuring out what things can get nullified and what things can trigger mystic dispersion. The buffs/debuffs would go beneath the health bar and the abilities would go on the right and left of the screen. For example, when playing Carnage, his mutation timer and the indicator telling you what buff you will get would go on the right and left. Then the permanent buff would go under the health bar once the mutation timer finishes. What do you think? Yes? No? Maybe?