Organization of Buffs/Debuffs and Abilities
Nitrocurse
Member Posts: 15 ★
Sometimes the area under the health bar can get quite cluttered with abilities (Ex. Limbo, timers, certain charges), Buffs and Debuffs. I believe that the ability indicators should be separate from the buffs and debuffs. This way the average player would have an easier time figuring out what things can get nullified and what things can trigger mystic dispersion. The buffs/debuffs would go beneath the health bar and the abilities would go on the right and left of the screen. For example, when playing Carnage, his mutation timer and the indicator telling you what buff you will get would go on the right and left. Then the permanent buff would go under the health bar once the mutation timer finishes. What do you think? Yes? No? Maybe?
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Comments
Although I don't think it's something needed, it would change the way how we see things
I do like your idea about having them along the side under the hub.
They already made WS ammo types greyed out, so it cant be very hard to do.
I guess it would be a little difficult for smaller screens. But then again you won't have a lot of ability indicators.
Yea it doesn't really matter how they do it. I just want an easier way to tell them apart.