**KNOWN SPRING OF SORROW ISSUE**
We noticed a number of the Spring of Sorrow objectives aren't working properly, we are investigating and currently working on a potential solution.
We apologize for the inconvenience.
We noticed a number of the Spring of Sorrow objectives aren't working properly, we are investigating and currently working on a potential solution.
We apologize for the inconvenience.
Karnak needs to be relevant!
![Blezzzzzzzzz](https://us.v-cdn.net/6029252/uploads/defaultavatar/n1NX1KZ6AC8ZT.jpg)
Please buff Karnak!! Despite his high prestige, Karnak is completely useless. There are many ways to make him more useful and his abilities should be representative of his prestige. The addition of armor break on parry, or increasing the chance of perfect block during true strike are just 2 suggestions. He is in desperate need of a rebalance.
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Anyways he's very useful for me, kills most of the enemies in AQ map5, I have LC/DE so he heals for like 14HP per second untill DE wears of then it's like 60HPps after that. Most battles are ~1min so that's over 2500HP per fight while constantly critting, and the best part heals ain't based on RNG and are only hampered by heal block.
He's just a straight brawler whose special attacks are for thier utility not damage.
I just read through his sig description again- my Karnak is a 5 star at R3 sig 40, and I had him at R4 and used a rank down ticket. IMO, Karnak and Moonknight are tied for the worst skill champs available. Regarding Karnak reduction on evade- defensive abilities are only reduced after a sp3. There is no mention of evade any where in his sig description. You may be thinking of Agent Venom, because reduction of evade is clearly mentioned in AV's sig description. Sp 1 is a complete waste and I believe that true strike doesn't even stack correctly.
Man you should read better. True strike negates evade at 100%. Even against mutants like NC
Prosecutor: That's irrelevant!
Chicolini: A relevant Hey! That's the answer...There's a whole lotta relevants in the circus.
Thats because it's not in his sig abilitiy description, it's in his special attack 1 description.
I have him awakened as a five star rank three now. Was rank four, dropped him immediately after the changes. He was amazing before the update though. Would pair him and quake together, and would have some fun in AW. Now he doesn't get any run from me. Not questing, not AQ, nothing.
True strike definitely stops PASSIVE evasion, but miles and cosmic spider: no, no. And as far as ignoring armor, he still hits weak, 1187 was hardest hit and like I said no where near as consistent as he used to be.
I wonder, have you used him against duped spidey OG or NC? When I play him it is noticeable that evades are negated. Against them, I just spam that L1 and play normally.
Agree with this. I have tested it in war atk. I faced miles and at first atk after L1 got evaded.
what are you on?....
See, you addressed it right there. The problem is not Karnak...it was the nerfing of pure skill mastery. That affected more than just Karnak.
We have a guy that runs lane 3 every war with Karnak, Crossbones and Hawkeye. He very rarely dies. It's all it your skill.
I like the way your mind works! You are correct, Karnak relies completely on the skill of the summoner.
Oh, it's not me. I run with SL, CB, and Rogue. But he's a true bosskiller.
Pure Skill wasn't changed what changed was that crits now bypass much more armor so there is less of a benefit from PS. This makes Karnak even stronger as he has regular crits and now those mastery points are better off elsewhere. And PS was useless pre 12.0 when under true strike anyways, TS ignores all armor PS ignored 64% on crit.