Blade parrying a projectile special causing bleed
Carames
Member Posts: 284 ★★
Why on Earth does Blade parrying a special attack like MODOK's sp1 when he shoots at you from across the screen cause a bleed?
6
Comments
You mean Simon Phoenix? Simon says, that's why.
This. Nothing in Blade's description includes any distinction as to what type of attack is blocked.
The logic in allowing projectiles to be parried and cause bleed is flawed, but the game seems to be working as the descriptions say it should.
Maybe it isn’t intentional but rather it has gone unnoticed until now...
Blades tons of fun though as he inflicts bleed while parrying pumpkin bombs and the like from across the screen even though it competly defies logic.
Blade's sp1 will also trigger poison on any hit.
Causing Abomiantin to bleed results in you being poisoned. It’s not the projectile attack; its that you’re causing abomination to bleed. Similar to Cable; make him bleed and you get degen damage.
You think blade causing bleed from parrying a projectile attack is “working as intended” ???
It has nothing to do with what hero is in anyones roster and everything to do with the game working as intended
Archangel didn't had that bug. The bug he had was that he was causing poison while attacking enemy's block, instead of the opposite.
So you’re saying you don’t have blade and you are jealous. If kabam needs spark, then people can talk to me about making blade weaker. Instead, spark is going to now be unstoppable in war if mystic dispersion change occurs.
Parry/well timed blocks do not rely on contact, only the stun - except for proxima.
This isn’t a blade issue, it’s a game mechanic issue.. or feature, or whatever. Working as intended until they decide to intend something different.
And also, explain this to me. Why does a well-timed block of a physical attack cause bleed at all? This post assumes that there is something inherently logical about a well-timed physical attack of some kind causing bleed but a well-timed projectile attack not being able to. Are you assuming his well-timed block somehow pokes the opponent with his sword as part of the block?
Using that assumption, why can a well-timed block of a physical attack cause bleed but not a non-well-timed block too? Or why does blade’s l1 cause bleed but not his normal attacks where he is slicing through opponents? Or, why is it only the two projectiles from blade’s l1 that causes bleed but not the sword slice? Come on. This post screams of blade envy/hysteria, that’s it.
How about this? Why can’t you parry iwim’s “repulsor” attacks but you can parry magneto’s attacks? Answer: “because kabam said so.”
Why does spark spidey get to increase his damage by evading attacks with dexterity but no other champ does? It’s part of his abilities.
Why is mephisto incinerate immune but dormamu and gr isn’t? Kabam said so.
I don’t know much about proxima midnight or Corvus Glaive, but why can the former parry/stun projectile attacks? Bc kabam said so.
Regarding the latter, here’s a better example of why blade is “working as intended.” Corvus Glaive causes armor breaks even on projectiles from “well-timed blocks,” the same language used in blade’s description. Is Corvus also not “working as intended?” My guess is you have an iwim, saw the video of someone beating him with a blade (who was boosted to the teeth), got annoyed and came here. But I could be wrong—I bet there are some iwim holders that are in that position though.
Generally, I find it amazing how people who dont yet have blade will just do whatever they can to dump on him without acknowledging that there are all kinds of different abilities that champs have that make no sense and abilities that make other champs very effective. It’s a game.
Corvus Glaive: armor breaks on “well-timed blocks,” which include projectiles
Blade causes bleed on “well-timed blocks,” which includes projectiles
Working as intended
As I mentioned prevusously—Corvus glaive
I can’t even properly get behind the patch on Archangel due to melee specials like Carnage Sp1/Sp2, Thor Ragnarok Sp2, Killmonger Sp2, and too many more to list all allowing Archangel to place upwards of 9 poison stacks on an enemy.
I think the cause for a patch to AA is that just blocking can cause all that, whereas blade would only have that once chance to place the bleed. More of a balancing choice rather than a realistic/continuity choice
They can take away niche benefits from other champs but leave glaring ones like this for champs that are OP.
You could argue that the Abomination thing is an airborne toxin when he gets cut. Kind of like Cable with his degen. I don't have a problem with that. Having Blade blocking a laser blast and causing the shooter to bleed is dumb.
Yes, but you're thinking that logic has a place here. It's the same logic that has iceman getting hurt from cold damage. Sometimes the battle realm just makes you shrug your shoulders....
Pose all you’re questions to the mods or game team. Questioning if blade should cause bleed from parrying projectiles (or any other question about abilities or hero interactions) doesn’t mean you’re calling for a nerf.
Ummm...the initial post was a question. You responded to me specifically with a question. So I was answering yours and the initial poster’s questions with questions to try to further thought and discussions.
I could have just given the standard forum response then: stop complaining and git good.
Furthermore, I remember a Frank Miller era Daredevil comic scene where he slapped a bullet back at the shooter using his billy club. Suspend disbelief.
How about thro then?why doesnt he cause armor brake when he parrys a projectile?
He can only cause armor break on stuns ... And he can't parry-stun a projectile.