Yeah.. So about node 30
I get the idea of making war more difficult. I like the idea of making more difficult nodes. The difference between what made mcoc a success then vs what it is now is you’re causing alliances to fight amongst themselves instead of a common imaginary enemy.
I remember the day when summoners were excited to unite against the ai. Now we’re sadly united against the company that has so poorly misaligned it’s resources.
So on to the subject of this topic; there is no way a 4* kilmonger should be able to cause so much difficulty for a 5/65 blade and a 4/65 void.
Kabam/netmarble make a game that people want to spend money on and you will profit