Pure Skill Rank Down
Tasty_Yum_Yums
Member Posts: 444 ★★★
If Kabam is going to refund the units/loyalty for MD, why can they not do this for pure skill that’s been busted for a year? Refund those items and let the player base chose to reinvest when it’s rectified....
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Comments
Nah I get where your coming from but let’s say I spent money on units for mystic dispersion(don’t worry I didn’t) and then I’m told it’s getting nerfed I’d want a refund as well
imma quit before they nerf everyones profile XD
As we said in the original post on the Mystic Dispersion/Dexterity Beta, after we are done with them, we are going to turn our attention to Pure Skill.
We don't have any more information on that right now, but as soon as we do, we'll let you guys know!
Well refund those units/loyalty, and take as long as you like. If it wasn’t broke for so long, this wouldn’t be unreasonable...
Thank you Miike. Amazing to know kabam has not forgotten pure skill. I still have faith and hope 😊
Economics. They've ridden the Blade train into the station.... Rolled out the auto blockers and need to refocus our year
@Kabam Miike do you think this could warrant taking the ticket support staff off of the "it's working as intended" autopilot and allow them to answer that it's an acknowledged shortcoming that is being investigated. Other mods may have affirmed your stance over the last year and a half, and I wouldn't know, but any discussion on it with support feels like dealing with a recording... And that's not service in any form.
You guys say a lot but if you just refund the player base now it becomes a non-issue until a later date when you can actually fix the issues with ps. I understand the refund of resource is quite extensive and requires a lot of back tracking through summoner profiles but let be honest with each other about it just being the right thing to do. I personally have 4:5 unlocked for ps and haven’t used it since 12.0 nerfed it.
2020 ish
Actions speak louder than words and kabams actions instill 0 confidence.
How about giving the playerbase an approximate timeframe this will FINALLY be addressed ? You’re giving units and cores back to mystic dispersion users right away. Pure skill owners have every right to be angry about being ignored.
I mean the injustice to MD is pending while we've been waiting over a year, but they can rant on incessantly without having theirs closed.
This is hilarious... I mean it's been broken for over a year.
Then Kabam wonders why there are so many that are just plain angry with Kabam.
It's not broken. It's just not achieving the same Damage increase as before because it's Maxing potential earlier. Reason being, Armor has changed. The system has changed as well.
Been asking periodically for 18 months and the answer is still the same. Hurry up and wait....
While I'm excited for a fix to this mastery I just don't understand why it has taken so long to be addressed.
It's no different then the detect masteries that Kabam also messed up. Although technically not broken, they made other changes pretty much nullifying the benefits of them.
Have you used Pure Skill? Both versions? At what levels? Not a personal attack, but rather just trying to gauge your experience in commenting on the issue. If you haven’t had it —either in its old incarnation or its new, then what is the basis of your commentary?
Dr. Zola
After Pure Skill is addressed, will Mutagenesis ever be updated or changed? Removing time on Bleed is outdated when there are far more damage over time debuffs that have been released after that mastery (Poison already existed, but things like Incinerate, Shock, Curse, Coldsnap, Degeneration, Damnation, Black ISO-8, etc are unaffected by this Mastery). It also holds little or no benefit to several of the Mutants it is exclusive too, like Bleed Immune fighters like Colossus or Iceman, characters like Rogue, Beast and Old Man Logan who already remove Bleeds faster, or another Mutant like Bishop who can remove Bleeds with his Prowesses. It also seems like it will also not be of much use to someone like Emma Frost.
It also does not have any impact on Bleed nodes, and seems to be basically nullified by something like Deep Wounds, which is a more used Mastery and extends Bleeds by a similar amounts.
Many of these class masteries need revisions to keep up with the current design of the game, but this one has almost always been out of date since it was introduced, and would greatly benefit from a revision to elevate Mutant fighters and their abilities.
Broken or significantly less effective following a change. I think you're splitting hairs. Either way you slice it, it is a fraction of what it was when we invested it in.
There's a great deal of debate on the term effective, simply because the Mastery itself is actually more effective, in that it is capable of ignoring more Armor. It's just that there's less Armor to ignore. I get what you're saying, though. The problem is, nothing reacts the same as it did pre-12.0, save for a few Champs with Abilities that weren't affected. In any case, it's a difficult situation to look at. They're looking at it either way.
I think most would disagree that being told that there was nothing amiss for around the first 6 months, and having every discussion on the subject systematically closed for the subsequent year would qualify as looking into it. I think the majority would call it having our concern dismissed and ignored to the point that even now we don't have substantial evidence to expect it be rectified.
As I've stated before, my concern is only with the level 4&5 of the mastery.