**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Here are two gifs showing how crit failure can proc both defensively or offensively.
Offensively, Proxima fails to parry stun Domino and does not proc Critical Failure. (Twice in a row btw).
Defensively, CAIW fails to proc his second bleed of his special 1 (which reduces defensive ability accuracy by 100% and procs a bleed on each hit) without proccing critical failure.
*It appears Domino’s AAR can cause Proxima’s -200% OAAR to crit fail also, not something I was aware of until today.
Anyway, you all speculating, saying how it works when no one except Kabam devs knows how it works. I prefer to hear it from them (no disrespect)
Just like other games, you get more and more knowledge by playing it more. This is no exception, offensive and defensive abilities can be easily detected with regular info on the game
I believe at that situation , they should change just his description, because to reach 4 infections (so 100% reduction) is difficult and you need the cable synergy.
Again offensive abilities are things that happen while attacking and defensive abilities are things the happen while being attacked.
I don’t know if you’re trolling at this point, posting from an emotional place or what you hope to accomplish by denying explanations and evidence of the very information you asked for but denying them is ridiculous, insulting and disrespectful.
Additionally it appears Proxima’s ability of -OAA has a reduced chance, meaning that while blocking Domino Proxima has an chance to fail to proc her OAA and incur a Crit Fail from Domino.
All this isn’t easy to wrap your head around, which is partly why we hear things like “no one knows” when using Domino as an example for OAA/DAA.
Think of it like this, OAAR reduces the opponents AA while they are striking. Inversely DAAR reduces the opponents AA when struck.
The list of offensive and defensive abilities is, none of them and all of them depending on what action is being taken at the time an ability procs.
If you’re asking about ability accuracy itself there’s one specifically for that.
https://forums.playcontestofchampions.com/en/discussion/comment/1021108#Comment_1021108
*If your talking about your inability to accept your fellow players explanation of oaar/daar either prove their explanations/assertions wrong or move on; pouting isn't a good look.
It is intended to only be offensive ability accuracy, as stated by the mods and on his spotlight.
Lets not try to force a buff
Without this information, it is very difficult to make rank-up decisions.
Thank you.
From the changelog:
Fixed an issue where Warlock's Techno-Organic virus was decreasing Defensive Ability Accuracy
I’ve recorded multiple fights where he prevents defensive abilities from triggering while infected. And I actually became aware of this continuing to be an issue when I thought I observed him preventing Thing’s rock stacks while Thing had the node Force of Will active (immune to AAR) in AW...
Checking to see if the team is aware the listed fix to the issue is unresolved or if you need the evidence.
iPad Pro 10.5
iOS 13.2
WiFi
Game version 25.0.1
Present in quests, duels, and (?)alliance war
First video: Warlock interacting with a Thing’s rock stacks.
Mode: Duel.
This first happens on the 15th and 16th rock stack which interferes with managing Thing’s unstoppable mechanic.
At 59 seconds Warlock stuns thing and hits him yet no rock stack was generated.
Also at some point he prevents Unstoppable from activating when pushing him over 15 rock stacks.
https://youtu.be/VZResGhnCzs
Second video: Warlock preventing Electro’s static shock.
Mode: Daily Event Quest, Fantastic Invasion
The first 4 hits (and a few subsequent hits) prevents static shock from reflecting damage.
https://youtu.be/r6C-OL7frJw
Third video: Warlock preventing Luke Cage’s indestructible from activating.
Mode: Daily Event Quest, Fantastic Invasion
Straight forward he hit’s LC and indestructible does not trigger; twice.
*Proper link
https://youtu.be/S1e8_7ETOTw
Forth video: Warlock preventing Ultron from triggering his healing ability (both at 50 and 25 percent) with the Composite Construction node (All Tech Champions are immune to Ability Accuracy Modification).
Mode Quest Back Issues #3 Polar Opposites 1.1 (middle path)
Ignoring AA modification immunity paired with stun immunity (no way to shut down Ultron’s healing ability) Warlock prevents Ultron from Triggering his healing ability at 50% and stops Ultron from even processing the command at 25%.
https://youtu.be/gLKJjz68wBs
In reference to the forth video, here is Ultron triggering his heal buff while infected, showing that the heal block does not prevent the buff itself from activating. Mode: Quest, Act 6.1.3