Arena recharge timers resetting for 5*s
Dirty2180
Member Posts: 9 ★
This has happened to me 3 times now. The recharge timers are being reset on all my 5*s and making me hit the help request button again. Impossible to be competitive when the game constantly comes up with ways to screw you over!
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It can be super frustrating, on Saturday I was required to request help for my 5s and 4s 4 times within one hour; its about 220 each time and takes a while to complete. I probably spent 15-20 of that hour uselessly tapping help instead of enjoying the game.
I have to re-request help when it happens. Maybe your alliance is super active and hits help 20 times an hour? Just a thought though. I don't run arena much
Besides I am not even sure what that had to do with my statement that you dont know if this dudes problem is the reported issue, or the normal behavior for log time cooldowns.
P.S. the two idioms have separate meanings, but yeah I can see how you can interpret either to apply. 🙃
i have also already detailed how they are beneficial to the player, you seem to have ignored that. What makes them disruptive and unwelcome, both subjective phrases. Their help in getting more chances for cooldowns and more chances for helps from the alliance is objective.
Documentation/evidence proving this assertion please. You can easily provide this with video showing the first time your 6*s are requested for help then their availability being anything beyond 35 minutes sooner (7m reduction by 5 helps) within 12 hours.
Alternatively you can run only 3 6*s and not request help on one of them. Comparing their availability after them being kicked back and helped again will show that the other two in the set are going beyond the 35 minutes.
Absent evidence you are assuming kick backs to be beneficial.
I’ll copy the 2018 thread link that Coat put in the other recent thread.
The 2018 post actually had timing stats, etc, surrounding recharge timers when the Helps had become available again.
I think everyone can agree that after some amount of hours (I’m assuming 2 hrs so the code can be the same as with 4* refreshes), that 5* and 6* will be available to ask for help again.
Question would be does that normal occurrence suddenly “take back” the several minutes reduction in their recharge times ? Or is it only in some BUG cases (where Helps can be requested again well short of a couple hours, like after going into and out of Dungeons, or whatever), which really is a bug case, are those the only times that the reduction in recharge times are being potentially reset ??
Here is 2018 thread that Coat found with actual specific recharge timer examples ...