The UC EQ is so monotonous and boring now with such pitiful pay off. That long awaited rewards buff and Cavalier difficulty seems to be no where in sight 😔
The UC EQ is so monotonous and boring now with such pitiful pay off. That long awaited rewards buff and Cavalier difficulty seems to be no where in sight 😔
Geez. What for add Cavalier now when people can start running 6* R3s already? It'll be obsolete almost the moment it is released.
Just be patient, wait for 6.4 to release, expect a new title, then in 1-2 months, a new difficulty that bases the difficulty on 6* R3s.
The UC EQ is so monotonous and boring now with such pitiful pay off. That long awaited rewards buff and Cavalier difficulty seems to be no where in sight 😔
Geez. What for add Cavalier now when people can start running 6* R3s already? It'll be obsolete almost the moment it is released.
Just be patient, wait for 6.4 to release, expect a new title, then in 1-2 months, a new difficulty that bases the difficulty on 6* R3s.
That gap seems pretty big. From basing the difficulty around 4* 5/50 to 6* R3.
Geez. What for add Cavalier now when people can start running 6* R3s already? It'll be obsolete almost the moment it is released.
Just be patient, wait for 6.4 to release, expect a new title, then in 1-2 months, a new difficulty that bases the difficulty on 6* R3s.
This is what will probably happen and I agree completely, besides they've already stated they don't want cavalier to be a huge step up like the uncollected was so don't know why people keep hoping for that cavalier difficulty
I'm sure the tag will be added to Mojo after the month is over, just like they added the villain tags to Mysterio and Taskmaster only after their respective events ended.
That said, Blade can still gain Danger Sense with a synergy.
Capts ability to 100% nullify all Unstoppable buffs doesn’t work vs Colossus boss in uncollected?? Am I missing something here no where In the buffs does it say it can’t be nullified so technically he should nullify it
Capts ability to 100% nullify all Unstoppable buffs doesn’t work vs Colossus boss in uncollected?? Am I missing something here no where In the buffs does it say it can’t be nullified so technically he should nullify it
I haven’t done it yet but it it perhaps not a buff but a passive like brawl? Because he can’t nullify passives.
Capts ability to 100% nullify all Unstoppable buffs doesn’t work vs Colossus boss in uncollected?? Am I missing something here no where In the buffs does it say it can’t be nullified so technically he should nullify it
I haven’t done it yet but it it perhaps not a buff but a passive like brawl? Because he can’t nullify passives.
Ok well the node is aspect of war which brings up unstoppable and is a buff but I don’t know Collosus since his update so it could be a part of his passive not too sure.
Capts ability to 100% nullify all Unstoppable buffs doesn’t work vs Colossus boss in uncollected?? Am I missing something here no where In the buffs does it say it can’t be nullified so technically he should nullify it
I haven’t done it yet but it it perhaps not a buff but a passive like brawl? Because he can’t nullify passives.
Ok well the node is aspect of war which brings up unstoppable and is a buff but I don’t know Collosus since his update so it could be a part of his passive not too sure.
Aspect of war triggers a passive unstoppable. Cap has never been able to nullify unstoppables triggered from that node.
Geez. What for add Cavalier now when people can start running 6* R3s already? It'll be obsolete almost the moment it is released.
Just be patient, wait for 6.4 to release, expect a new title, then in 1-2 months, a new difficulty that bases the difficulty on 6* R3s.
This is what will probably happen and I agree completely, besides they've already stated they don't want cavalier to be a huge step up like the uncollected was so don't know why people keep hoping for that cavalier difficulty
They should've held off on the abyss and test it more before release instead it was beaten in 6 hrs now giving those players r3 6* while rest have no 6* yet alone a r2 6* if they get lucky and pull god tiers. In a way there hand has been forced prematurely and now is the time to release cavalier difficulty as its pointless to do after 6.4
I was fighting Carnage with Omega Red. Have 1 point in Coagulate but I was still taking bleed damage from Biohazard. Would the node 'bleeds are 40% more effective' cause this or is it a bug?
New month, new bug. The path didn’t register that one node so I assume it will mean having to redo that path and waste energy unless this can be corrected. Can it be corrected or at least give me a free refill to redo that path please @Kabam Miike@Kabam Zibiit@Kabam Vydious@Kabam Lyra@Kabam Porthos
In my opinion the Aarkus case was more clear-cut since Kabam straight-up described him as a dimensional being, while Mojo is described as an extra-dimensional being, which is arguably different. (Not saying it IS, but you could make a case that it is.) But as you'll see if you check the link, Kabam's explanation for not tagging Aarkus as a dimensional being was... unsatisactory.
In my opinion the Aarkus case was more clear-cut since Kabam straight-up described him as a dimensional being, while Mojo is described as an extra-dimensional being, which is arguably different. (Not saying it IS, but you could make a case that it is.) But as you'll see if you check the link, Kabam's explanation for not tagging Aarkus as a dimensional being was... unsatisactory.
He is a dimensional being but he is not intended to be a dimensional being. Classic Kabam.
UC difficulty is far below a good chunk of summoners now
boring = quit
not even an update of when we will get cavalier difficulty
I'm hopeful for a Cavalier difficulty, but until it is seen not going to hold my breathe. It does seem odd that we have't seen one put in, but perhaps following 6.4 or the introduction of 7*s. Just my own personal thoughts and opinions.
It seems to me that were probably getting one new difficulty per story act. Which makes sense. It could come halfway like uncollected or at the end like well probably get with act 6.
Noticing glitches in the new update I just fought madusa in arina and she didnt get her second fury till the end of the fight and I've also been fighting the new eq and obviously pressed my sp3 a couple times and miss fired which got me clipped due to I was not blocking pressing sp3 also fighting noticing some missed block or parrys it must be a bad day of playing but I'm not that bad also read on Facebook that mojo still degening after heavy hit I mean no disrespect I'm still pushing threw it and apologize if this is on the wrong post
P.s. I know I know that's the longest sentence you've ever read I get it all the time lmao
Comments
Just be patient, wait for 6.4 to release, expect a new title, then in 1-2 months, a new difficulty that bases the difficulty on 6* R3s.
That said, Blade can still gain Danger Sense with a synergy.
New month, new bug. The path didn’t register that one node so I assume it will mean having to redo that path and waste energy unless this can be corrected. Can it be corrected or at least give me a free refill to redo that path please @Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
UC difficulty is far below a good chunk of summoners now
boring = quit
not even an update of when we will get cavalier difficulty
https://forums.playcontestofchampions.com/en/discussion/157836/aarkus-a-dimensional-being
In my opinion the Aarkus case was more clear-cut since Kabam straight-up described him as a dimensional being, while Mojo is described as an extra-dimensional being, which is arguably different. (Not saying it IS, but you could make a case that it is.) But as you'll see if you check the link, Kabam's explanation for not tagging Aarkus as a dimensional being was... unsatisactory.
P.s. I know I know that's the longest sentence you've ever read I get it all the time lmao