Character Improvements
Got some more hero improvements for some champions(most of them are the old ones) that will give them a fresh new look for the new champs while they stay close to their "intended purpose"
Starting off, we have Colossus aka Balls of Steel.
Colossus:
+New Signature Ability: Organic Steel: Colossus's natural armor shapes and forms as the battle progresses, giving him up to a 18% chance to activate a stack of Armor, each giving 400-620 additional Armor rating for 10 seconds. The time needed for Armor activation changes based off of class relationships.
*The time to reach 18% activation rate goes in this order: Against Skill is 20 seconds, Any Class other than Skill or Tech is 25 seconds and Tech takes 40 seconds*
+New Ability: Armor: For each stack of Armor on Colossus, increase critical resistance rating by 180.7
+New Passive: Any time the opponent strikes with a Critical hit while a Armor buff is active, reset the duration of an Armor stack.
Iron Patriot:
+New Signature Ability: When below 65% health, he overloads his suit to it's maximum efficiency, giving him 1200 Armor, 15% Special resistance and 650 Block Proficiency until brought below 15%, which overheats his suit and bursts X(35-50%) regeneration and power gain. Afterwards, his suit burns out and activates a cool down for his suit for 75 seconds.
*Power gain is double of the percentage of regeneration*
-7.5% base health.
+190 Base Armor Rating.
Luke Cage:
+New Ability: Resist Physical: 75% to increase Physical resist rating by 600 for 10 seconds. While Physical resist is active, decrease the opponent Critical damage rating by 204.1 and Power gain by 10%.
*Physical resistance stacks and can be gained through blocking*
+New Ability: Mystic counter: Any time Physical resist buff last less than 10 seconds or is remove, it is reapplied for 12 seconds and cannot be nullified or removed.
+When Blocking: Luke Cage's indestructible skin allow him to block Unblockable Special attacks as long at the cost of a Physical resist buff.
Ms. Marvel(Kamala Khan):
+Ability Adjustment: Poison Immunity: Converts a poison into a Fury stack, increasing Attack by X(10%) for 7.5 seconds.
+Ability Replacement: Block Proficiency: For each Fury effect active, passively decrease the opponent's Armor rating by 500.
+1000 Base Armor Penetration.
+Special Ability: 90% to activate a permanent Fury, increasing attack by X(35%). If already active while doing this special attack, have a 90% chance to regenerate X(10%) health over 10 seconds.
She-Hulk:
+Ability Adjustment: When She-Hulk lands a Heavy attack while the opponent is stunned, increase attack by X(260%) and ignore Armor at the cost of a stun.
+870 Base Physical Resistance
+New Ability: Pummel: She-Hulks weight training and superhuman strength allow to pummel opponents, increasing her Attack by up to X(30%) and reducing Opponent Critical Resistance by up to 207.5 based on the opponents lost health.
+New Ability: Hulk Rage: As She-Hulk's loses health, her Attack increases by up to X(35%) based on lost health.
That is it for now, if you have suggestions or have a character to "Buff", than leave down in the comments.