A way to Overthrow or have a auto remove inactive leaders.
NOOOOOOOOPEEEEE
Member Posts: 2,803 ★★★★★
We all know Inactive leaders suck, and there should be a way to remove them if they are incredibly inactive. The problem is most systems can be easily abused. Something I had in Mind for Inactive leaders/members is that if you havent signed in for (x) amount of days lets say 60 or so you will automatically kicked from the allaince. And for a overthrow thing is that the Officers would have a voting system on wether or not the leader should be deleadered. And how to decide who would replace the leader I think it Would only be fair for it to be the Top Officer. Opinions on this? Or do you guys have better ideas for how this system could work?
1
Comments
Yeah but u lose war rating/rewards tier/prestige/etc starting new. I believe you can raise a kabam work ticket thru their system and request this though.
My best suggestion is to have a discussion with everyone involved and be honest about the issues and try to come up with a better solution than kicking/overthrowing a member. In our ally to date, we have yet to encounter a situation where it was necessary to kick anyone. IMO, most conflicts usually can be sorted out with openminds and cooperation. And lastly, if you're ally has been successful and majority of the group together over 6mos., thats even more reason that a solution can be found. Good luck!
If a player is inactive for 60 days, that player is auto booted from an alliance. If that player is a leader, the officer with the highest rank would automatically be made leader.
Granted I thought this up more for all the dead alliances floating around, but it would work for inactive leaders too.
The leader paid to set the ally up and run it from day 1, shouldn't just be taken away from them
If they quit or are banned then yes, but as far as I see the ally is theirs and they should keep it
I agree with you mostly. I think anyone permanently banned by Kabam should be automatically removed from their alliance, no matter their position in it. If a leader goes inactive though, over whatever period of days seems fair, 90 maybe, the leader functions can be given to the officers. So while the leader remains in place, all the officers can now do anything he could until which time he signs back in again.
Just to clarify, is the 60 days(or any x amount of days) mentioned referring to consecutive days or total of days inactive as a member? 60 days If consecutive is really almost unimaginable, and especially without any prior word of a planned hiatus would suggest to me the person might have just quit playing, or had some sort of unexpected life event that prevented them from the game. If not the leader or an officer, and all attempts to contact them failed, I don't see why an ally would even let it go past 20 or 30 days max TBH. As far as the leader and officers, I'd agree with @Dave_the_destroyer, that the leader was the one who "paid" to create the alliance so it would be considered "theirs" IMO also. Roughly similar would be to have a players acct that is abandoned and just "floating" be available to be taken over by someone else...... I created an alliance when I started, and basically gave it up to someone to run with because I was not experienced at all to do it. Hopefully some type of arrangement like that could be acheived in your case. Good luck!
This is perhaps stretching it but humor me if you will. What if Kabam got rid of the current alliance environment and they create all the alliances needed, and there is some sort of lottery, or crystal opening that a player gets gets "drafted" into their ally, according to certain criteria like team rating, prestige, tier etc...? Kabam is in essence the leader(non participating obviously) but they set the guidlines and rules and execute the kickings for whatever reason set. Officers are placed by volunteer to handle AW placement and general leadership of the group. Obviously more to implementing something this size than its probably worth to those involved, but not a complete improbabilty.....or is it? Just an off the wall idea I came up with to suggest a possible solution. I admit not to viable a scheme but can't blame me for trying. ;-)
Your right, 60 days would be a very long time normally.I kick guys after 5 to 10 days depending on mood and who it is. But if we are talking about the person who started the alliance. The days are negotiable, but the purpose stays the same.
The rules went something like this: It is up to the new leader to remove the previous leader from the alliance (or demote the inactive to regular member and let some other officer decide).
However, in MCOC, they will always be drama. The players will whine all day and night about how "unfair" it is to spend 30 units and then not get the leadership because of one no vote.
I posted the rules awhile back in the old forum, a long time ago.
I anticipate no changes. The effort don't seem worth it when the complaints will keep coming in anyway.